I had to do cheap water because the expensive water was giving me
problems (having 2 bits of water at different heights within sight of
each other). And as for mixing brushes, where exactly were they
so I can fix them?
I've already made some changes. I added a door the make my area a
Circle instead of a singly squiggly line. And I've attempted to
break up the boring ceiling by adding a skylight. I also changed
the light color to an orange... although it seems too orange at the moment, but I'll tweak it depending on feedback. What do you think of these changes so far?
Having added the skylight it seems the metal trusses/girder things
look out of place. I liked them, but I may have to cut them out.
I tried adding spot_lights but the map became way too dark and I
couldn't think of a reasonable way to light it up again. And then
I tried point_spotlights but then the broken wall model was lit all
funny. So I just kept the light sources normal lights. If
anyone has tips on how to make use of spot_lights I would appreciate
it. They did look sexy, but everything was too dark.