aim_scout by Madedog

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Map Info

  • 0 ratings
  • 1708 views
  • 848 downloads
  • added Thu Jun 16th 2005
  • updated Thu Jun 16th 2005
  • more content for: Counter Strike Source

Map Description

Small, fun map. Meant to play couple of rounds in mapcycle to cool down some feelings. I created a nice skybox :) Gives a "hilly" feeling. Nothing special in that map, just a quick, fast, aim map.

Discussion

Posted by smerf on Fri Apr 20th 2007 at 2:17pm

Also, if you wanted to make such a bad "fun" map, you shouldnt have used the name aim_scout, USE A LESS COMMON NAME. that way people with real skill can post thier "GOOD" maps without people saying they stole your name. the end
Posted by smerf on Fri Apr 20th 2007 at 2:15pm

I just want to add that it took you longer then 15 minutes, the end.
Posted by Leviathan on Fri Jun 17th 2005 at 10:14pm

All you had to do was make the pillars more interesting and displace the grass which would have taken 5 minutes and your map wouldnt have been criticizes as harsh. Please for future maps, take the extra 5 minutes
Posted by Madedog on Fri Jun 17th 2005 at 4:16am
[Author]

Yeah... Agree... make it all the same texture and tell it's about gameplay :)

hey - I already told you what this map was just all about... to have fun, not to have eyecandy. If I wanted to give eyecandy, I would probably have done it not for 15 minutes but perhaps 4 times longer. That's it.
Posted by Myrk- on Thu Jun 16th 2005 at 10:42pm

Ok, someday I'm gunna have to make a website, or more lazily- a post- explaining mapping. We at Snarkpit understand your requirement for the gameplay, the way its meant to be simple etc- but tbh thats a poor excuse for being crap. You could quite happily have the same gameplay with far better visuals than you have made. When people diss aim maps etc, more often than not its not the gameplay, but the piss poor ugly map itself and lack of attention and dedication to making the map... I could quite happily do an old cs map trick- make a cube, use the same texture everywhere then start a riot saying its all about the "gameplay"- its no excuse.
Posted by satchmo on Thu Jun 16th 2005 at 9:59pm

It reminds me of a paintball field.
Posted by Madedog on Thu Jun 16th 2005 at 3:33pm
[Author]

Hey - not all maps are supposed to look realistic and displaced etc, I just wanted to make a simple, small, cool map with fast cameplay :) Not some faghouse... no, you can't go into the house.
It was just a 15 minutes of work, I enjoyed playing it and thought perhaps someone else would, too.
Anyway, I'm not going to fix that map, it will stay as it is, so hold back your criticism. I know how to make a good map, but that's a simple map, no need to blow the size of the map up.
Posted by $loth on Thu Jun 16th 2005 at 3:25pm

The walls are flat and single textured, make them more interesting, same with the grass, put some displacements in, the pillar things seem quite small for an aim map, barely covering the player. Can you go in the house?