My first release: A moderatly sized HLDM level set in a small research complex. it has some great lighting, and affects, but I didn't think out the layout very carefully.
It wasn't too bad, the lighting was pretty good except for a few spots where I thought it was too dark. Some doors had the texture scaled too high as well, which made the door too big and the texture look like crap.
But still, first release, so not too bad at all.
Posted by beer hunter on
Thu Mar 23rd 2006 at 6:05pm
Good little DM level with a coherent theme, seems to flow quite well and has some nice detail touches 3.5/5.
Not too keen on half-height vents as they slow down gameplay. Reactor (?) dome texture is bland and could use more brushwork to make it more interesting. Cooling towers look a bit weird, maybe because they sit directly on the ground, adding a base may make them look better.