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<DIV class=quote>
<DIV class=quotetitle>? quoting
Stadric</DIV>
<DIV class=quotetext>That looping wind sound is annoying, repetitive, and loud. Turn it down and add some randomly playing sounds or a soundscape for some variance.
The texture of the central displacement was missing.
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Okay, the looping wind sound.
This time around I forgot to change it, but in the next update hopefully I shall remember.
How do I make random ambients, btw?
The reason I am not changing it this time is because compiling, embedding files, zipping and uploading is quite a hassle.
If I was allowed to update
just the .bsp then I might have been able to change it;) The texture of the central displacement is now present.
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<DIV class=quote>
<DIV class=quotetitle>? quoting
Stadric</DIV>
<DIV class=quotetext>The blue texture you use for the bottom part of this building is meant to be used more like windows that as a wall. Add some more brushes as lining for the blue texture. </DIV></DIV></DIV>
You are wrong, a building had this texture in City-17. So I will leave that as it is :biggrin:
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<DIV class=quote>
<DIV class=quotetitle>? quoting
Stadric</DIV>
<DIV class=quotetext>All around this building, the window texture tiles too far down. I suggest adding some cement around the base of the building to hide this. </DIV></DIV></DIV>
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<DIV class=quote>
<DIV class=quotetitle>? quoting
Stadric</DIV>
<DIV class=quotetext>Fill this empty space with something. You had time to add boxes cannisters and trash in the playable area, you have time to add some of the same to this empty space. </DIV></DIV></DIV>
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<DIV class=quote>
<DIV class=quotetitle>? quoting
Stadric</DIV>
<DIV class=quotetext>Most swing sets and slides aren't on pavement. Put some dirt of sand in there. </DIV></DIV></DIV>
[quote =Stadric]Only a small complaint here. Those smoke stacks could be set back a bit more.
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<DIV class=quotetitle>? quote:</DIV>
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I did and now you can't see them :argh:
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<DIV class=quote>
<DIV class=quotetitle>? quoting
Stadric</DIV>
<DIV class=quotetext>Most of the buildings in the map have flat roofs. Add some angles to 'em.</DIV></DIV></DIV>
Again, I haven't noticed this.
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<DIV>
<DIV class=quote>
<DIV class=quotetitle>? quoting
Stadric</DIV>
<DIV class=quotetext>Also, the broken windows texture you used on this building tiles very evidently. I would use a non-broken window texture. </DIV></DIV></DIV>
No idea what you mean here, but changed them anyway.
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