Citizen arms by tnkqwe

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Map Description

You ere a normal citizen.But in the city is hapening something not usual-chaos.So,using your Citizen arms you must shoot your way forward to hwo knows where...even I dont know where...
Visit
http://www.moddb.com/mods/citizen-arms to see screenshots and things.
I am using Half Life FX 0.5 and I'm waiting fo HLFX 0.6 so I can gat my hands on the code.

Discussion

Posted by tnkqwe on Sat Mar 27th 2010 at 8:28pm
[Author]

Current progress:
I have made some custom textures and have temporary took some CS Condition Zero textures.
I have edited a sky texture from FPSbanana
I'm working on a new map. Screens:
http://www.moddb.com/mods/citizen-arms/images/ca20
http://www.moddb.com/mods/citizen-arms/images/ca201

Plans:
I'm planning to tweak the other maps.
I'm planning to think of a bonus level.
I'm planning to make this:
http://www.moddb.com/mods/citizen-arms/images/an-attempt-to-make-puzzle

If you are interested in helping me with the mod, please make sure you are NOT a noob in developing. I'll welcome any type of a HL developer, except for a mapper (I'm a mapper my self). Mostly I need a modeler, a texture artist and a coder.
Posted by tnkqwe on Sat Feb 13th 2010 at 8:04pm
[Author]

Another demo. I think this is the last one working with HL. I won't post any WIP stuff on the forum nor on www.moddb.com until it's finished.
http://www.moddb.com/mods/citizen-arms/downloads/ca
Right now I'm working on a cliff part. And it's getting quite nice. It's, maybe, 1% finished. But I'll post a screen shot in the "WIP Concept area screen-shots" topic.
Posted by tnkqwe on Mon Dec 28th 2009 at 12:38pm
[Author]

I have finished another demo. Check it out: http://www.moddb.com/mods/citizen-arms/downloads/ca
Posted by tnkqwe on Thu Jul 9th 2009 at 9:55am
[Author]

Now I'm not busy with school because I'm is the summer holliday now.
But I don't know when am I going to finish this.
Posted by Le Chief on Wed Jul 8th 2009 at 11:10am

Cool, looking at these screenshots (especially the Hammer ones) reminds me of when I used to make levels for Half-Life. Any ideas on when the mods going to be finished? It says on the mod page that your busy with school. ;(
Posted by tnkqwe on Tue Jul 7th 2009 at 8:17pm
[Author]

I have moved the HLFX 0.5.I just can't wait for HLFX 0.6 and the HLFX 0.6 source code to come up so I can add some new monsters.I have worked a little on the monsters' skins and I have made a new map.Take a look:
http://www.moddb.com/mods/citizen-arms/images/enemies
Posted by Le Chief on Fri Mar 20th 2009 at 2:50am

tnkqwe said:
Yes I did all of this my self.It's easy for me now:just create a brush and spin it a little,creatining trianglen teran is like kiling hunters(from ep2) with the grav,gun(I mean really easy)...
You can kill hunters with the gravity gun?

Anyway, if that level design work is all yours, you've greatly improved from the time you first came here. Well done!
Posted by tnkqwe on Thu Mar 19th 2009 at 2:19pm
[Author]

Yes I did all of this my self.It's easy for me now:just create a brush and spin it a little,creatining trianglen teran is like kiling hunters(from ep2) with the grav,gun(I mean really easy)...
Posted by Le Chief on Sun Mar 15th 2009 at 5:44am

Before I comment on this, did you do all of that mapping work?
Posted by tnkqwe on Sat Mar 14th 2009 at 8:43pm
[Author]