ts_abandoned by Crackerjack

Map Rating

  • 0
  • unrated

Map Download

Map Info

Map Description

This map is an Abandoned loading facility. With other assortments to it. The map is now an official map for The Specialists mod and Ghost Ops: Avalon Project mod. This means you will not be able to play this mod to either have a new release :D. Be patient.

Discussion

Posted by ReNo on Sun Oct 19th 2003 at 3:21pm

I really like some of the stuff here, the realism is pretty spot on imo. Get some more coloured accentual lights on the go (I see some red ones but they are incredibly weak - don't be afraid to bump the intensity up - check my screens of px_selfless to see how they can turn out when strong) as at the moment every light is just white. I think you have done wonders for the amount of faces on display here, it comes across to me like minimalist mapping, yet it looks excellent for it. I look forward to seeing more of this one :smile:
Posted by Crackerjack on Sat Oct 18th 2003 at 10:34pm
[Author]

Thanks GUYS! thats just what i needed. Ill get right on those
Posted by Tracer Bullet on Sat Oct 18th 2003 at 8:47pm

I second Orph's advice.

IMO those glow sprites are to intense. they are in-your-face when they should be subtle.

Also I'd suggest some abandoned semi functional equipment to add a bit more realism.
Posted by Crackerjack on Sat Oct 18th 2003 at 7:47pm
[Author]

Thanks :smile: yeah lighting does seem to be a problem in here I will this and update with more pics soon
Posted by Orpheus on Sat Oct 18th 2003 at 4:50pm

Crackerjack said:
What are your thoughts on the theme.. Is it a suitable abandoned factory ?
pics look fine..

factory looks fine as well, it will be up to you to make it more/less abandoned..

needs some litter and dirt piles and maybe some dusty areas..

looks hospital clean in there.. if its abandoned, its either recently so, and cleaned out :biggrin:
Posted by Cassius on Sat Oct 18th 2003 at 4:47pm

The shots are both in the same room, personally I think they look... decent. The looks are all there; textures, architechture, etc., it's just the mechanics are off. It's hard to take your eyes off the bright white light that has some fancy glows but doesn't really light the level, which is a major problem with a mod with such dark player models.

Sure, it looks like an abandoned factory, but like an abandoned factory with a UT2k3 twist. Strangely, I think this would work for TS in spite of that.
Posted by Crackerjack on Sat Oct 18th 2003 at 4:11pm
[Author]

lol Orpheus u think i wouldnt wad include ha.. ur crazy i hate when people dont wad include so i do it so it will of course be easier. But let me rephrase the question i asked earlier.

What are your thoughts on the theme.. Is it a suitable abandoned factory or?
Posted by Orpheus on Sat Oct 18th 2003 at 3:32pm

altho commenting on screenshots can get you some information, if you want any quality feedback you should post a useful bsp (zipped of course) to get any reliable information.

my advice tho, in advance, if it is a mod, you might wadinclude the beta to avoid any possible wad conflicts from your audience, cause if its to much trouble, people WILL avoid it.

snarkpit, for the most part is a good bunch, trust them with your map, i doubt anyone important will steal any of its content.

anyone skilled enuff to do it, could get it from the screenshots just as easy..

zip a recent compile and post a link to it, but be sure its either wadincluded or has a wad..

keep the file small as possible for your 56k bunch :smile:
Posted by Crackerjack on Sat Oct 18th 2003 at 3:00pm
[Author]

Any comments and critiques would be nice
Posted by wckd on Fri Oct 17th 2003 at 8:00pm

looks very nice, i especially like the 2nd screen and the lighting.