Map is currently back on the drawing board.
Cs_deathvalley is based roughly on a cross between cs_seige and cs_assault, an idea i had one year ago and tured out to be very original map in most aspects. I tried to capture the feeling of assault indoors in this map and siege outdoors, plus giving the cts more ways to rescue the hostages. There are also more ways to get to the hostages except one, with more vents into the hostie room. However I liked having only one exit with the hosties, thats what made assault fun... Both teams have cameras this time around. What more can i say, please try it out and let me know what you think.
Well, 'chum', I didn't lie to you. You'll forgive me for not knowing how the gameplay goes - only theories of course, but I had no way to download it. The fact that it's your first CS map gives you no right to excuse your way past valid criticism and insult me in turn, especially when it was an attempt to be helpful. 'Cheers', 'chum'.
There is about 3 or 6 entrances to the base, (Including vents and the backdoor) So yes cassius, what you desciribed is not at all how the map is. And thanks for telling me how bad looking it is, thanks chum. I think it looks dope. Theres is even tunnels and sewers from one side of map to the other, that helps alot. Once I get some premium webspace, I will be able to post a working dl link, sorry for the inconvienence people.. I am aware of the crate problem, I dont know how to make rocks to well, r_speeds are high enough outdoors. This is my first cs map.
Posted by Forceflow on
Wed Jan 14th 2004 at 4:55pm
Looks a bit like assault, but I like it.
Will provide very interesting teamplay.
Posted by 7dk2h4md720ih on
Wed Jan 14th 2004 at 1:34pm
Thanks for doing the images Nukem.
As a general rule, you should try to avoid using crates. It's acceptable to use a few, especially when it's in a warehouse. some of the are huge though, which is a bit unrealistic. I can't find the tutorial that was on here that gave a list of alternate things to use to provide cover.
This area is a bit open. The ground is very flat and so are the tops of the cliffs. Try to vary their height.
Overall good work. Can't play it cause I don't have CS, so I can't give proper feedback.
The map isn't very good looking, which I'm sure you know. The main thing I see going for it is the brushwork, which seems to be fairly polished if not very clean. Texturing needs work.
Judging from the pictures, I wouldn't say the layout is ripe for good gameplay. Assault and Siege do have one thing in common in terms of play: the T's are meant to camp inside their bases and wait for the CT's. You have a long, open sniper range, which I GARUNTEE won't get used much, and any T who pokes his head out will get awped instantly.
Now imagine this. You have one entrance to your base, as far as I can see. The terrorists, knowing full well that they can't even peek around the corner at the advancing CT's, are forced to just stare at the doorway until the CT's arrive. Likewise, the advancing CTs know that if they try to slowly crouch-walk under the door, they'll be dead in a snap. Such a huge standoff is unhealthy, because the only ways to end it would be to either nade spam the enemy to hell or to just go all out rambo with Paras.
Obviously, that's only one way it could play out, and I apologize if you've already playtested and that's not the case, but that's just a theory of mine.
It seems I have to purchase some premium service for anyone to see large files publicly, the map is in the map folder but you guys cant dl it because yahoo is gay and i gotta pay for it, lol. So I should have my map up in a week or two.. Im glad you guys pointed that out. I think its a really fun map cant wait to show you guys!.
Thanks Alien Sniper for that link, that program is very useful! Ya i only wanted to try to capture the feel of assault, just new and originally.. I love assault, and I borrowed a new layout, but changed it. Are you guys saying the dowload link doesnt let you download the map? It seems to work for me, the folders are public and I cant make the jpegs work when they are uploaded directly to the site, so I appologize for the terrible shots, I only have mspaint.. go figure.