Map is currently back on the drawing board.
Cs_deathvalley is based roughly on a cross between cs_seige and cs_assault, an idea i had one year ago and tured out to be very original map in most aspects. I tried to capture the feeling of assault indoors in this map and siege outdoors, plus giving the cts more ways to rescue the hostages. There are also more ways to get to the hostages except one, with more vents into the hostie room. However I liked having only one exit with the hosties, thats what made assault fun... Both teams have cameras this time around. What more can i say, please try it out and let me know what you think.