Sorry guys, I got caught in a last minute bug which I never heard of. So I was unable to make the competition deadline. I will however, get the map released sometime soon.
Expected Release Date: May 1st 2004
Actual Release Date: Map Never Released
Discussion
Posted by Wild Card on
Thu Mar 18th 2004 at 8:02pm
[Author]
lol, well, I also have to make the whole map bigger, because I just found out the map server will run 32 man. Meanning 16 per team, double that of standard CS maps.
me likes screen shots...hence the poll i made about having to have screen shots
Posted by Wild Card on
Thu Mar 18th 2004 at 7:54pm
[Author]
Actually $loth, the deadline for the comp was pushed back to the first of May. Me goes back and works on the outdoor area, I might have screens later tonight.
Only 13 more days till release, ignorin the fact that theres no textures, the map looks v.nice, you've obviously got a way of dealing with architecture
Posted by 7dk2h4md720ih on
Tue Mar 2nd 2004 at 9:34pm
In editor shots are one thing, but holy crap no textures lol.
I sent you a pm of it in .map format, worked fine for me. Let me know if the entities came through intact.
As for the screens, everything looks a tad blocky, there's few small details. Some railings in the first screen would be nice.
I aint stalling you fools :biggrin: I've had an uber busy week. I can send someone the .RMF tonight if they are desprate enough and willing to fix that and compile, lol. Mind you there are custom textures like almost no tomorow.
I've had rifle team practices every night for the last 5 days (I made the team!) lol. I have cadets tonight also. Tomorow there is shooting again, but I'll have time to fix the map.
And I dont think you guys want in-editor screens do ya :razz:
Ok, I have some problems. When I export to .MAP, it exports, then when I open up the .MAP file, it gives me the usual "bla bla solids not created" error, but the funny thing is, hammer crashes after this.
I think I know what causes the problem, lemme check.