Sorry guys, I got caught in a last minute bug which I never heard of. So I was unable to make the competition deadline. I will however, get the map released sometime soon.
Expected Release Date: May 1st 2004
Actual Release Date: Map Never Released
Discussion
Posted by Wild Card on
Sun Mar 28th 2004 at 9:49pm
[Author]
A_S if you can wait about 1 hour, I can get you all the DoD wad files. Aswell, by then I should have screens. Map is compiling now.
Posted by 7dk2h4md720ih on
Sun Mar 28th 2004 at 9:36pm
Get that cat checked out bud, he has some talent. :biggrin:
Anyone know if the dod .wad is hosted anywhere public for download? I'd just get the whole mod but I'm realy close to my monthly download limit.
You might want to add some stuff to those bald hills.
Cassius and Skeletor - i was only joking about the barf texture. ALL textures look like sh*t in the editor. No hard feelings, eh? :kitty: :smile:
(BTW, my map doesnt look THAT pukey, does it )
Posted by Wild Card on
Sun Mar 28th 2004 at 8:35pm
[Author]
Im having to redo the whole triangle burshes. The ones that meet with the sky box. I'll add in a sort of treeline as well as try to hide the damn helicopter rotor. Been working on this for almost 2 hours now. I'll have screens by the end of the day.
I'll also have a download link if anybody wants to test out the map PM me. The link should be available in the next 2 to 4 hours. I'm looking for some comments so I wont make the download public yet. Those that will download it would be to give feedback first, not play it. The map isnt done yet.
Or, you could use Cassius' weird texture. MAYBE it DOESNT look like puke in-game.
Posted by Yak_Fighter on
Sun Mar 28th 2004 at 8:23pm
Good zing there :rolleyes:
WC, you can use DoD textures. Now that Valve has distributed it you gain full access to all of them for use in any mod, just like with the CS textures.