De_2cold by beer hunter

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Map Info

Map Description

Mountain scenario set during winter, its mostly terrain with a waterfall, some empty buildings and rocks, the fuzzy white spots in the screenys are snow.

Second release Feb 2005 with some minor mods.

Discussion

Posted by beer hunter on Tue Jul 6th 2004 at 8:29pm
[Author]

Wow I like this very much. The terrain looks great. I have started that terrain mapping with all triagnles its fun takes some time. I must say you have perfected terrain, make another beautiful map impress more
Thanks :biggrin: yeah, triangle terrain can take a while to do but the end result is worth it. No more beautiful maps for CS as this is my last one.
The bridge in the 3rd shot doesn't look like it lines up with the cliff very well, is it just the angle?
Errr, it doesn't line up with the far end but it should be wide enough not to cause too many problems. tbh i wanted more rickety looking bridges but ran out of time, ho-hum.
How long did it take you to make your rocks in those screenies?
It took maybe 16 hours to do the basic rocks and terrain layout but thats a very basic layout with no waterfall, buildings etc. and the terrain was made out of big brushes. It helps if you create a set of template rock brushes, texture them and then copy and paste.

Its hard to say how long it took to do the rest as it was all done im my spare time over 4/5 weeks - it was mostly vertex manipulating the rocks and adding irregular shaped rocks to make them feel a bit more random.

btw, you don't need CS to have a run around in the map, it should work ok in HL as all the media is there except for the skybox, snowfall in the desert looks very strange :smile:
Posted by Atrocity on Tue Jul 6th 2004 at 5:07pm

i love triangle terrain its fun as hell to make and play with. Im using alot of it on my new map. How long did it take you to make your rocks in those screenies?
Posted by Gorbachev on Tue Jul 6th 2004 at 7:45am

This reminds me sort of Neverwinter Nights Shadows of Undrentide. I like the misty snow theme very much. The bridge in the 3rd shot doesn't look like it lines up with the cliff very well, is it just the angle?
Posted by $loth on Tue Jul 6th 2004 at 7:29am

Triangle terrain is 1337, i started using it in my new map :biggrin:
Posted by Atrocity on Tue Jul 6th 2004 at 6:10am

Wow I like this very much. The terrain looks great. I have started that terrain mapping with all triagnles its fun takes some time. I must say you have perfected terrain, make another beautiful map impress more... more... i say.... ok that was stupid
Posted by beer hunter on Tue Jun 22nd 2004 at 6:44pm
[Author]

lol, those thumbs do look a bit like photos now you come to mention it. The image glitch is prolly down to being too aggressive with the compression.
Posted by Myrk- on Mon Jun 21st 2004 at 12:49am

Nah I see em too, must be the compression stylings or something.

Strange how the thumbnails differ from the images. I clicked on the images at first and saw a cool map, then when I looked back at the thumbnails I thought they were small photos you had based the map from!
Posted by Crackerjack on Sun Jun 20th 2004 at 4:19pm

The map is lovely.. but here is something strange... click on the image to bring it up on its own window then "restore it down" meaning taking the window and using the diagnol arrow make the window smaller and you will see black and white squares. Wierd.... maybe its just me.
Posted by Orpheus on Sat Jun 19th 2004 at 9:36pm

cass has been here a long time, i am betting he has his own pit too. you can upload up to 2 meg zips into a pit.. worse case scenario, i can upload 15 meg files for him to my briefcase.

blaming his kinfolk, was a bit OTT. :razz:
Posted by fishy on Sat Jun 19th 2004 at 6:42pm

i've ballsed up a few drives in my time, to a point that they would only show me a BSoD. but with every one of them, i managed to retrieve the data i wanted by changing the jumpers on the drive to slave, then using another drive with a working os as master, to get to it.

maybe worth a try?