Snarkpit Maps Archive

Half-Life 2: Deathmatch dm_agora (dm_platform)

by DvS
I've been working on this map for about a month now,
and although it doesn't seem like much compared to
some other quality maps, I'd like to think I've come a long way.

It was inspired by the deathmatch genre in it's
entirety although much of it comes from the quake family.

It is built 100% with displacements, and there is not a single
visible world brush in the entire level.

It features large asteroids on orbit around the map and smaller
ones are floating inside it waiting to be grabbed.

It's worth a mention that the small asteroids won't
respawn until they've all been thrown off the map.

Half-Life 2: Deathmatch dm_calmdown

by hereje
  • Sorry but the download server is a bit slow but it works. The filesize is 376 kb (more or less). I'll try to upload it in any other server in the future.
This map is based on a part of a building. It's also a central ground and two important rooms: a conference room and a computer one. There are many weapons and a lot of action. Of course I could remake it with your opinion and new ideas.

This is my first map for HL2 DM and I think i'll make better maps in the future.

Enjoy it and thanks!

Half-Life 2: Deathmatch dm_lambdabunker_revis

by dodge
Beta
My second (and last) test map.

It's a remake of the lambda_bunker map from HLDM. I haven't changed the layout, though I did build the map from scratch so the map dimensions aren't accurate.

I'm not holding a flame for this map so if it's really bad then I won't bother releasing it, but your thoughts are still welcome as I am still learning to map and I'll like to know where I could improve.

Half-Life 2: Deathmatch Dm DarkMatter

by Ozbert
DM DarkMatter beta 1
You can now download my new map from the link below.I am calling it beta 1 and if you have any suggestions to make it better I will try and include them for beta 2.

Its a sort of futuristic looking map using the citadel/combine textures.There is a Heal/Frag pod which will regenerate health but can also be reversed via floor pads to instantly kill whoever is inside.

Half-Life 2: Deathmatch dm_alcatraz_beta2a

Beta
This is my first map - so be nice and helpful on this message after you have played it. I would like any feed back you can give including additions and changes.

You may need a hefty machine to play the map well

Half-Life 2: Deathmatch XdboxX

by XdboxX
Beta
Try this wonderful map now. Instant action !! Action packed!! :)

Half-Life 2: Deathmatch Dm_Park

by DrGlass
Star map!
[March 9th update]

Performace update, I'm going to try and play test this bad boy. Much better fps and wepon placement.
This was a three day project to create a contest map for hl2:dm

There is a large canal running down the center seperating the two sides. On one side is a parking lot and a building that is under construction. The other side is a small back alley projects area.

Players have to fight their way to the higher ground or risk running into the middle for the powerful rocket launcher.

[jan 16th update] Well I'm going to put this at 100% because I feel that I am done, becuase valve has the map and I dont think I should change it. I would much rather play test it... alas...

Half-Life 2: Deathmatch dm_park

Beta
Hello this is my first map i have gotten good feedback from steam forums and wanna get some other opinions and advice from more advanced mappers.It has plenty of cover and props to throw around as well as a to story building with a snipers nest.Ive been working on my laptop @ work so screenshots might suck a little.

Half-Life 2: Deathmatch Brier

by chony
Beta
First Half-Life map ever. A model of my house.

Half-Life 2: Deathmatch crossfire219

by ding
Beta
My Crossfire Deathmatch rebuild for Half-Life 2 in "Ravenholm style".
I am creating this map for me and my friends of battlesquad.org to play it on LAN parties.
You can download it as soon as it is finished for your own servers.

Half-Life 2: Deathmatch dm_rebar

by Ferret
Beta
My first attempt at the Source Engine. Plays well with 5+ players, however 8+ it starts to get phenomenal gameplay. Will release sooner or later. Havn't decided whether or not I want to submit for the Valve competition. Everything is done but small tweaks and maybe player start and weapon tweaks.

Half-Life 2: Deathmatch dm_petrol

b8 release!

Last release, time to move on.

A refinery for the Northern Petrol corporation.

Public beta 8 is available for download.

Comments/bugs are apprecieated though please note it is final so I can't change much, major fixes or problems may get changed as I see fit.