Tau_Map2

Tau_Map2

Re: Tau_Map2 Posted by Vash on Fri Aug 29th 2003 at 6:26pm
Vash
1206 posts
Posted 2003-08-29 6:26pm
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Well for all of you who actually liked/played my map, Tau_Map, then you`ll be happy to know #2 is on the way. Im posting this because i`d like some ideas for obstecles. Anyone got anything?
Re: Tau_Map2 Posted by Dietz on Fri Aug 29th 2003 at 6:37pm
Dietz
101 posts
Posted 2003-08-29 6:37pm
Dietz
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101 posts 50 snarkmarks Registered: Mar 15th 2002 Location: Texas
Eh... this belongs in 'general banter'
Re: Tau_Map2 Posted by Vash on Fri Aug 29th 2003 at 7:20pm
Vash
1206 posts
Posted 2003-08-29 7:20pm
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Why, when im going to pimp pictures here soon.
Re: Tau_Map2 Posted by UltimateRugal on Fri Aug 29th 2003 at 7:28pm
UltimateRugal
23 posts
Posted 2003-08-29 7:28pm
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Vash, that map is always on my server. It is soo cool
Re: Tau_Map2 Posted by Vash on Fri Aug 29th 2003 at 7:41pm
Vash
1206 posts
Posted 2003-08-29 7:41pm
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Wow, ty.

Whats your IP? I wanna come check out our server now :smile:
Re: Tau_Map2 Posted by UltimateRugal on Fri Aug 29th 2003 at 7:58pm
UltimateRugal
23 posts
Posted 2003-08-29 7:58pm
UltimateRugal
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Well im not running it right now because my network card is acting up. Ill let you all know soon and will run whatever maps you want. :biggrin:
Re: Tau_Map2 Posted by R@lph VViggum on Fri Aug 29th 2003 at 8:08pm
R@lph VViggum
156 posts
Posted 2003-08-29 8:08pm
156 posts 211 snarkmarks Registered: Jun 11th 2003 Occupation: Level Designer Location: Illinois
Well, all I'd say is make it unique and exotic. You should make original jumps, not just the basic high/long jumps with the little turns. Maybe have a backround story, like you have to escape from Black Mesa with the experimental Gauss Cannon (Tau).
Re: Tau_Map2 Posted by Vash on Fri Aug 29th 2003 at 8:16pm
Vash
1206 posts
Posted 2003-08-29 8:16pm
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Er maybe. But jumps are what im worried about atm
Re: Tau_Map2 Posted by Vash on Fri Aug 29th 2003 at 8:43pm
Vash
1206 posts
Posted 2003-08-29 8:43pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
UltimateRugal said:
Well im not running it right now because my network card is acting up. Ill let you all know soon and will run whatever maps you want. :biggrin:
Heh, ty!
Re: Tau_Map2 Posted by Myrk- on Fri Aug 29th 2003 at 11:47pm
Myrk-
2299 posts
Posted 2003-08-29 11:47pm
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Why don't people just edit thier posts and add to them? :dorky:
Re: Tau_Map2 Posted by Vash on Sat Aug 30th 2003 at 3:36am
Vash
1206 posts
Posted 2003-08-30 3:36am
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Myrk- said:
Why don't people just edit thier posts and add to them? :dorky:
Because it gets confusing and destroys your post count.
Re: Tau_Map2 Posted by Tracer Bullet on Sat Aug 30th 2003 at 7:11am
Tracer Bullet
2271 posts
Posted 2003-08-30 7:11am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
One thing that is very hard to do with the Tau Cannon is moderate hight, so maybe you should have to jump to a ledge without going too high and hitting a fan/laser/electric arc (anything that will gib you instantly). other than that, I dono.
Re: Tau_Map2 Posted by Vash on Sat Aug 30th 2003 at 1:05pm
Vash
1206 posts
Posted 2003-08-30 1:05pm
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Yeah but if you played Tau_map you`d notice that the last jump, which is jump 9, has a electric ceiling thats low, and rotating gears-so you have to tau at the right time perfectly. Play the map to see what I mean.
Re: Tau_Map2 Posted by Sim on Sun Aug 31st 2003 at 12:35pm
Sim
257 posts
Posted 2003-08-31 12:35pm
Sim
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257 posts 96 snarkmarks Registered: Sep 30th 2002 Occupation: Student Location: UK
I rarely play DM but is it possible to Tau jump backwards and forwards, going up a set of ledges alternating between left and right?  Like this:

+-----+
|####|
|##---|
|####|
--##|
|S###|
+-----+

Btw the ledges teleport you to bottom if you hit them.
Re: Tau_Map2 Posted by Kapten Ljusdal on Wed Sep 3rd 2003 at 8:26am
Kapten Ljusdal
312 posts
Posted 2003-09-03 8:26am
312 posts 31 snarkmarks Registered: May 3rd 2003
rugal is back?
Re: Tau_Map2 Posted by Vash on Wed Sep 3rd 2003 at 11:14am
Vash
1206 posts
Posted 2003-09-03 11:14am
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Kapten Ljusdal said:
rugal is back?
PM`s are what thats for :razz:
Re: Tau_Map2 Posted by G4MER on Sat Sep 6th 2003 at 6:32am
G4MER
2460 posts
Posted 2003-09-06 6:32am
G4MER
floaty snark rage
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TAU, as in 40K TAU? That would be some cool mapping.. I have a ton of TAU 40K things you can use to get ideas from.. old White Dwarfs.. and the TAU codex..

Lemme know..

($)
Re: Tau_Map2 Posted by Vash on Sat Sep 6th 2003 at 10:40am
Vash
1206 posts
Posted 2003-09-06 10:40am
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
...?

 

Tau = Guass cannon
Re: Tau_Map2 Posted by Kapten Ljusdal on Sun Sep 7th 2003 at 12:32pm
Kapten Ljusdal
312 posts
Posted 2003-09-07 12:32pm
312 posts 31 snarkmarks Registered: May 3rd 2003
Vash said:
Kapten Ljusdal said:
rugal is back?
PM`s are what thats for :razz:
no