Re: Making skies
Posted by kirby7wu on
Mon Oct 10th 2005 at 6:46pm
3 posts
0 snarkmarks
Registered:
Oct 10th 2005
Occupation: Mapper
Location: USA
When I put a big box around my map, make it hollow, and give it a skybox texture, it messes everything up!
It looks as if I have a leak almost.
It makes my ground textures basically disapear, and I can't fix it unless I change the sky texture.
D:
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
Make sure you're using the texture: tools/skybox and not one of the
actual sky textures. It should be a light blue texture with white
corners that says sky (or skybox) on it.
Also, don't surround your level in a hollowed out box. That slows
down the performance of the level. Instead, build the sky to
align with the walls of your level. So it's more of a sky lid
then a sky box.
Re: Making skies
Posted by kirby7wu on
Mon Oct 10th 2005 at 6:58pm
3 posts
0 snarkmarks
Registered:
Oct 10th 2005
Occupation: Mapper
Location: USA
OH YEAH!
I remember now!
Thanks a bunch man
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
Yeah no problem. Just mark my response as correct in case anyone else needs to know.
Re: Making skies
Posted by kirby7wu on
Mon Oct 10th 2005 at 7:29pm
3 posts
0 snarkmarks
Registered:
Oct 10th 2005
Occupation: Mapper
Location: USA
Just tested it out, it's correct.
:biggrin:
Posted
2005-10-11 11:07am
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
Hahah yeah! Just look above my original post and it should say
"Is this answer correct?" then click on the "yes" button. :smile: