some models

some models

Re: some models Posted by nooba on Tue Oct 11th 2005 at 9:29am
nooba
146 posts
Posted 2005-10-11 9:29am
nooba
member
146 posts 104 snarkmarks Registered: Jan 20th 2004 Location: Australia
Some images in this post have been automatically down-sized, click on them to view the full sized versions:

Some images in this post have been automatically down-sized, click on them to view the full sized versions:

Some images in this post have been automatically down-sized, click on them to view the full sized versions:

Some images in this post have been automatically down-sized, click on them to view the full sized versions:

User posted imagehttp://www.burford.id.au/simon/models/vulturerender.jpghttp://www.burford.id.au/simon/models/vulturerender.jpg<a href="http://www.burford.id.au/simon/models/vulturerender.jpg" target="_blank">User posted image</a>

The first model is a prop for hl2, which you can download here: http://www.snarkpit.net/editing.php?page=files&download=296

An ingame pic of the barrel can be seen here

The second model is the vulture mech

C&C welcome :smile:
Re: some models Posted by Pvt.Scythe on Tue Oct 11th 2005 at 4:13pm
Pvt.Scythe
730 posts
Posted 2005-10-11 4:13pm
730 posts 113 snarkmarks Registered: Sep 19th 2004 Occupation: student Location: Finland
Vulture? Hmm... Looks a lot like Maddog in MW2.

[edit]

Barrel looks nice too. Keepy the goody worky up.
''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires
Re: some models Posted by Captain P on Tue Oct 11th 2005 at 4:33pm
Captain P
1370 posts
Posted 2005-10-11 4:33pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Nice work, I like how the mech turned out. The feet feel a bit too
solid (doesn't look like it'll react very well on rough ground) but I
like the overall shape and style.

That barrel still misses an edge. Again, hard to explain but the sides
look really thin now because the thickness of these planks doesn't show
anywhere on the front, like with real barrels. Look,
here,
the chime shouldn't have the same texture as the head, but rather show
the end of the staves. I hope that explains what I wanted to say to you
on IRC. :smile:
Create-ivity - a game development blog
Re: some models Posted by nooba on Wed Oct 12th 2005 at 2:31am
nooba
146 posts
Posted 2005-10-12 2:31am
nooba
member
146 posts 104 snarkmarks Registered: Jan 20th 2004 Location: Australia
Scythe: The mech is also called Maddog, I just know it as Vulture from mechcommander. :smile:

Captain: Yeah, the feet look weird, probably because I rushed them, and
I didn't have a very good reference pic. I understand what you mean
about the barrel now. :smile: