CoD Editor

CoD Editor

Re: CoD Editor Posted by KoRnFlakes on Fri Nov 21st 2003 at 8:46am
KoRnFlakes
1125 posts
Posted 2003-11-21 8:46am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
The slightly updated version of radiant for call of duty came out yesterday :biggrin:

for anyone that cares - http://www.iwnation.com/

Im gonna stop mapping/editing for hl now that its out, Gonna play with CoD until hl2 comes out, If it ever does.

Thanks to anyone that gave me a hand with VHE in the past, Much appreciated :smile:
Re: CoD Editor Posted by Vash on Fri Nov 21st 2003 at 2:44pm
Vash
1206 posts
Posted 2003-11-21 2:44pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Aye, I am going to start learning UnrealEd 3.0 and stick with it this time, and maybe branch into Radiant, because some games I like are using the Q3 Engine (SOF 2, COD, Wolfenstien, Etc..)

Anyway, hope you have some good Call Of Duty maps made :smile: .
Re: CoD Editor Posted by KoRnFlakes on Mon Nov 24th 2003 at 4:02pm
KoRnFlakes
1125 posts
Posted 2003-11-24 4:02pm
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
Some images in this post have been automatically down-sized, click on them to view the full sized versions:

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Re: CoD Editor Posted by gimpinthesink on Mon Nov 24th 2003 at 10:59pm
gimpinthesink
662 posts
Posted 2003-11-24 10:59pm
662 posts 176 snarkmarks Registered: Apr 21st 2002 Occupation: student Location: Forest Town, Notts
lookin nice there korn
Re: CoD Editor Posted by Dr Brasso on Tue Nov 25th 2003 at 1:19am
Dr Brasso
1878 posts
Posted 2003-11-25 1:19am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
yep....looking good korny....needs to have some mud thrown at it... :lol:

what was the changeover like, if any?

Doc Brass... :dodgy:
Re: CoD Editor Posted by KoRnFlakes on Tue Nov 25th 2003 at 8:12am
KoRnFlakes
1125 posts
Posted 2003-11-25 8:12am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
I havent done the textures yet m8 & it wouldnt hange over. I had to make the whole thing again.
Re: CoD Editor Posted by KoRnFlakes on Tue Nov 25th 2003 at 9:17am
KoRnFlakes
1125 posts
Posted 2003-11-25 9:17am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
Id like to try and set this map in the rain, Does anybody have any sounds that could be usefull & perhaps some images like sprites / skies. Im not sure if I can use weather in CoD, But I could probably replicate it.
Re: CoD Editor Posted by FIDDLER on Tue Nov 25th 2003 at 7:04pm
FIDDLER
39 posts
Posted 2003-11-25 7:04pm
FIDDLER
member
39 posts 14 snarkmarks Registered: Feb 4th 2003
Weather is possible. RtCW had rain, MOHAA had snow fall, Spearhead had snow fall, etc.

CoD is based off the same engine. Should work.
Re: CoD Editor Posted by Gwil on Wed Nov 26th 2003 at 2:19am
Gwil
2864 posts
Posted 2003-11-26 2:19am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Forgive me if i'm wrong, but dont MOHAA/RTCW have completely different engines? ^_^
Re: CoD Editor Posted by KoRnFlakes on Wed Nov 26th 2003 at 9:24am
KoRnFlakes
1125 posts
Posted 2003-11-26 9:24am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
well CoD was made on the Q3 engine.
Re: CoD Editor Posted by wacokid on Thu Nov 27th 2003 at 4:09am
wacokid
53 posts
Posted 2003-11-27 4:09am
wacokid
member
53 posts 5 snarkmarks Registered: Jun 28th 2003
strange i coulda sworn it looked like MoH engine :razz:
Re: CoD Editor Posted by Rumple on Thu Nov 27th 2003 at 6:58am
Rumple
518 posts
Posted 2003-11-27 6:58am
Rumple
member
518 posts 72 snarkmarks Registered: Aug 22nd 2001 Occupation: Web Dev Location: NSW, Australia
wacokid said:
strange i coulda sworn it looked like MoH engine :razz: </TD></TR>
<TR>
<TD height=5></TD>
<TR>
<TD style="FONT-SIZE: 11px; COLOR: gold">? posted by <a href=""http://www.snarkpit.com/users.php?name=KoRnFlakes"">KoRnFlakes</a></TD>
<TR>
<TD bgColor=#151515>well CoD was made on the Q3 engine.
MOH was made on the Q3 engine and CoD was based on the Q3 engine in CoD they basically used the netcode of Q3 and re wrote the rest of the engine
Re: CoD Editor Posted by Gollum on Thu Nov 27th 2003 at 8:12am
Gollum
1268 posts
Posted 2003-11-27 8:12am
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Looks nice KoRn - I assume that CoD can handle complex architecture like that without complaining (?)

A bit of texture variation may be needed. Good work :smile:
Re: CoD Editor Posted by KoRnFlakes on Thu Nov 27th 2003 at 8:18am
KoRnFlakes
1125 posts
Posted 2003-11-27 8:18am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
Gollum said:
Looks nice KoRn - I assume that CoD can handle complex architecture like that without complaining (?)

A bit of texture variation may be needed. Good work :smile:
its ok with 150,000 polies + afaik m8, So yeah.
Re: CoD Editor Posted by Gollum on Thu Nov 27th 2003 at 8:19am
Gollum
1268 posts
Posted 2003-11-27 8:19am
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Heh, that would be a "yes" then.

Wicked :biggrin: Go wild!
Re: CoD Editor Posted by KoRnFlakes on Thu Nov 27th 2003 at 8:22am
KoRnFlakes
1125 posts
Posted 2003-11-27 8:22am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
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Gettin there.
Re: CoD Editor Posted by Vash on Thu Nov 27th 2003 at 2:24pm
Vash
1206 posts
Posted 2003-11-27 2:24pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Looking awsome :smile: .
Re: CoD Editor Posted by Cassius on Thu Nov 27th 2003 at 4:45pm
Cassius
1989 posts
Posted 2003-11-27 4:45pm
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
The lighting is very... jagged.
Re: CoD Editor Posted by KoRnFlakes on Thu Nov 27th 2003 at 5:08pm
KoRnFlakes
1125 posts
Posted 2003-11-27 5:08pm
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
havent done the lighting yet.
Re: CoD Editor Posted by 7dk2h4md720ih on Thu Nov 27th 2003 at 10:44pm
7dk2h4md720ih
1976 posts
Posted 2003-11-27 10:44pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Those steps on the right in pic one don't look quite wide enough.