Can't Compile

Can't Compile

Re: Can't Compile Posted by benanderton on Wed Sep 3rd 2003 at 10:01am
benanderton
23 posts
Posted 2003-09-03 10:01am
23 posts 12 snarkmarks Registered: Sep 2nd 2003 Occupation: Nothing/Slacker lol :p Location: 127.0.0.1
I cannot seem to compile in VHE, i am using Zoners tools.

I have it set up in the build programs and everything, but when i try to compile it comes up with an error and tells me to check a log. I have checked the log but it doesn't tell me the error. I tried to compile even a simple room with a light and a spawn point, wouldn't let me.

 

The wierd thing is that i can however compile this old map that i was working on, thats the only map that i can compile though. Am i doing something wrong?

 

Edit: i have tried instaling and re-installing. I have also done the same to CS.

 

 
Re: Can't Compile Posted by KoRnFlakes on Wed Sep 3rd 2003 at 10:30am
KoRnFlakes
1125 posts
Posted 2003-09-03 10:30am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
click the copy&paste log & post it in here.
Re: Can't Compile Posted by Sim on Wed Sep 3rd 2003 at 10:31am
Sim
257 posts
Posted 2003-09-03 10:31am
Sim
member
257 posts 96 snarkmarks Registered: Sep 30th 2002 Occupation: Student Location: UK
  • Check over your Build Programs and the other tabs to make sure you have not made a mistake (it's easy to put a ; instead of a :smile:
  • Make sure that your compile tools are in the directory that you have pointed to in the configuration
  • Check for problems with your map (Alt+P)
  • Post your log here
  • Try re-installing VHE (last resort)
Re: Can't Compile Posted by benanderton on Wed Sep 3rd 2003 at 10:44am
benanderton
23 posts
Posted 2003-09-03 10:44am
23 posts 12 snarkmarks Registered: Sep 2nd 2003 Occupation: Nothing/Slacker lol :p Location: 127.0.0.1
Tried all that, didn't work so i wondered "what is the advanced compile" went into it and noticed a drop down with 4 games in it, HL CS DOD and something else, it was on HL and i was making a CS map so i compiled and it seems to work now, well thanks anyway guys, i'll post my map when i'm finnished. Its gonna be a matrix lobby scene with the music. Probably allready done but meh.
Re: Can't Compile Posted by benanderton on Wed Sep 3rd 2003 at 12:25pm
benanderton
23 posts
Posted 2003-09-03 12:25pm
23 posts 12 snarkmarks Registered: Sep 2nd 2003 Occupation: Nothing/Slacker lol :p Location: 127.0.0.1
Crap, its still not doing it. I have got the message that i get in the compiler window.

 

** Executing...
** Command: Change Directory
** Parameters: C:\\Sierra\\Counter-Strike


** Executing...
** Command: Copy File
** Parameters: "C:\\zoners\\j.map" "C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j.map"


** Executing...
** Command: C:\\zoners\\hlcsg.exe
** Parameters: "C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j"


hlcsg v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
merlinis@bigpond.net.au)
-----  BEGIN  hlcsg -----
Command line: C:\\zoners\\hlcsg.exe C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j
Entering C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem


-----   END   hlcsg -----

 

** Executing...
** Command: C:\\zoners\\hlbsp.exe
** Parameters: "C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j"


hlbsp v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
merlinis@bigpond.net.au[i][color=red])
-----  BEGIN  hlbsp -----
Command line: C:\\zoners\\hlbsp.exe C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j
There was a problem compiling the map.
Check the file C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j.log for the cause.[/color][/i]
-----   END   hlbsp -----

 

** Executing...
** Command: C:\\zoners\\hlvis.exe
** Parameters: -fast "C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j"


g_fastvis = true
hlvis v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
merlinis@bigpond.net.au[i][color=red])
-----  BEGIN  hlvis -----
Command line: C:\\zoners\\hlvis.exe -fast C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j
There was a problem compiling the map.
Check the file C:\\Sierra\\Counter-Strike\\cstrike\\maps\\j.log for the cause.[/color][/i]
-----   END   hlvis -----

I think [color=#ff0000]Error: Missing '[' in texturedef (U) [/color]is the cause but it can't be on a room with a light and a spawn point can it? Also how do i fix it?

 

 
Re: Can't Compile Posted by Gollum on Wed Sep 3rd 2003 at 12:58pm
Gollum
1268 posts
Posted 2003-09-03 12:58pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Copied straight from the compile errors tutorial on this site:

"Missing '[ in texturedef" Can either be caused by editing Worldcraft 3.3 maps using Worldcraft 2, or by custom textures with spaces or funny symbols in their names. ?Open MAPNAME.map in a text editor (e.g. notepad) and delete the line containing "mapversion" "220". Then open the .MAP (NOT RMF) back up into Worldcraft and recompile