problem w/ entities not staying in game

problem w/ entities not staying in game

Re: problem w/ entities not staying in game Posted by stuka bomber 44 on Thu Aug 3rd 2006 at 10:36pm
stuka bomber 44
12 posts
Posted 2006-08-03 10:36pm
12 posts 1 snarkmarks Registered: Aug 3rd 2006
hey guys, i have a noobs problem... ive looked all over the net and my god this must be thee most stupidiest question... but ill ask anyways... so i make my map make the amlls, the boxes and such... but when i add fences, logs, bushes, lamps or cage lights... they arent tehre in teh map? why is that and what can i do to ensure they will be there?

thanks for any responses

-stuka bomber 44
Re: problem w/ entities not staying in game Posted by Slackiller on Thu Aug 3rd 2006 at 10:56pm
Slackiller
51 posts
Posted 2006-08-03 10:56pm
51 posts 723 snarkmarks Registered: Sep 1st 2002 Location: Pa. USA
what type props are you using?

either prop_staic or prop_physics(multiplayer)
you should see the errors in the console or even the compile log.

also check your fade distances on the models.
http://www.editlife.net/tutorial.php?tutid=11
Re: problem w/ entities not staying in game Posted by stuka bomber 44 on Thu Aug 3rd 2006 at 11:24pm
stuka bomber 44
12 posts
Posted 2006-08-03 11:24pm
12 posts 1 snarkmarks Registered: Aug 3rd 2006
i just use prop static, and i put it where i want and it wont be there when i start the game >.</head><body topmargin=2 leftmargin=2>
Re: problem w/ entities not staying in game Posted by midkay on Fri Aug 4th 2006 at 6:00am
midkay
398 posts
Posted 2006-08-04 6:00am
midkay
member
398 posts 120 snarkmarks Registered: Apr 15th 2005 Location: United States
Check the compile log after the map finishes compiling like Slackiller said. A lot of smaller props as well as some larger ones will not show up at all when used with prop_static and must be used as prop_physics (or _multiplayer if you wish). If you don't want them moveable, make sure to check the Start Asleep and Disable Motion as well as Prevent Motion Enable on Player Bump and Prevent Pickup flags on the physics prop.
-- midkay