fade in

fade in

Re: fade in Posted by stuka bomber 44 on Sat Aug 5th 2006 at 5:48am
stuka bomber 44
12 posts
Posted 2006-08-05 5:48am
12 posts 1 snarkmarks Registered: Aug 3rd 2006
hey im pretty sure this question hasnt been awnsered yet.... but i bet its somewhere, the problem is i want to be make the character fade into the game.... a 3 second fade in, ive seen how to do fade outs but i want it to start my game... any tips?

-sb44
Re: fade in Posted by Riven on Sat Aug 5th 2006 at 9:56am
Riven
1640 posts
Posted 2006-08-05 9:56am
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
You mean like FROM black TO player control? Of course you would use an env_fade! Make sure that its triggered somehow because it doesn't have its own start parameter, only duration and hold. In order to make it fade FROM color TO player view is to click for the check to appear next to the "fade From" option under the flags tab. That's how I achieved the effect.
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Re: fade in Posted by stuka bomber 44 on Sat Aug 5th 2006 at 8:35pm
stuka bomber 44
12 posts
Posted 2006-08-05 8:35pm
12 posts 1 snarkmarks Registered: Aug 3rd 2006
tried that.... still doesnt do anything....hmmmmmmmmmm
Re: fade in Posted by omegaslayer on Sat Aug 5th 2006 at 9:40pm
omegaslayer
2481 posts
Posted 2006-08-05 9:40pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Start the player in a black box with no light, trigger a env_fade that
lasts quite a while, then teleport (trigger_teleport) the player to his
destination.
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