Re: combine_fence
Posted by master_yoer on
Fri Aug 11th 2006 at 4:30am
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Sep 16th 2005
I am working on a MOD, and I cannot figure out how to create working combine_fences. (The blue force fields that are in HL2) They are essential to my mod and I cannot find any tutorials online that show how to make them. If somebody could help me, it would be much appreciated.
Re: combine_fence
Posted by master_yoer on
Fri Aug 11th 2006 at 6:18am
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Sep 16th 2005
rofl, it's as easy as that ?
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master_yoer, if it works in game, come back and mark Omegaslayer's answer as correct so other people with the same question can find this answer via search.
Re: combine_fence
Posted by master_yoer on
Fri Aug 11th 2006 at 6:44am
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Yes it worked, I just had to tweak it a bit. The way the props are, just putting a brush up to it doesn't work because it's either too short and you can see gaps in it, or you stretch it too long and you can see it overlapping the props a bit. I think with a bit of work I can get it to look right.
I also set the brush to func_illusionary so that it's passible, but I have to find a way to make it ONLY NPC and object passible, not player passible.
What I am making is a goal system, where as a special object 'rollerball' can pass through the field, but players cannot.
I also have to find a way to make the brush fit perfectly into the props like it should. If I figure it out i'll let you guys know how I did it.
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Why not put a player clip brush over the shield, so that items etc can go through, but players can't?
Re: combine_fence
Posted by master_yoer on
Fri Aug 11th 2006 at 3:42pm
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Sep 16th 2005
You can't change the size of prefabs can you? I thought they were a specific size and couldn't be resized?