Bloody Ore 1 VMF

Bloody Ore 1 VMF

Re: Bloody Ore 1 VMF Posted by Victor-933 on Mon Dec 11th 2006 at 2:27am
Victor-933
128 posts
Posted 2006-12-11 2:27am
128 posts 473 snarkmarks Registered: Feb 19th 2006 Occupation: Space Trucker Location: Space Dallas
After sitting on my hard drive for several months, before I fired up
the SDK again and started from scratch, during which time I pilfered
from this VMF, I've decided to release it to the general public to view
and criticize all to hell. However, this was a vast learning experience
-- I've learned that the Source engine HATES open spaces like in this
map. I've also learned how inputs/outputs work, how to make various
objects, work with displacements, and many other things, too many to
list really. Some of it was thanks to the excellent tutorials here on
the 'Pit, and some of the ones on Interlopers.

So, without further ado, I present the source for Bloody Ore -- one
step above a killbox, but 9032808905854 steps below an actual map. :\

Bloody Ore Source
I'm allergic to tequila, it makes me break out in felonies.
Re: Bloody Ore 1 VMF Posted by Crono on Mon Dec 11th 2006 at 5:34am
Crono
6628 posts
Posted 2006-12-11 5:34am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Why is this in the editing forum?

I don't see the point of criticizing a map that A) is never going to be finished or worked upon again and B) that is already abandoned before anyone besides the creator has even seen it.
Blame it on Microsoft, God does.
Re: Bloody Ore 1 VMF Posted by Victor-933 on Mon Dec 11th 2006 at 12:08pm
Victor-933
128 posts
Posted 2006-12-11 12:08pm
128 posts 473 snarkmarks Registered: Feb 19th 2006 Occupation: Space Trucker Location: Space Dallas
well.. I didn't see the point of starting a new map profile, and this
DOES pertain to map editing, as it could be used as a springboard, or
just for parts. I'm releasing the entire thing, not that it's much use.
I'm allergic to tequila, it makes me break out in felonies.