Re: resetting func_train rotation
Posted by moosefetcher on
Mon Jan 15th 2007 at 11:54pm
Posted
2007-01-15 11:54pm
2 posts
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Dec 6th 2006
Hello there.
I've been lurking here for a while, searching for the answer to this problem...
The level I'm designing has a func_train which rotates very slowly in the y-axis. I've heard that entities can be reset by linking a func_door to a multi manager, but how can I reset the rotation to '0 0 0' at the start of each round?
Thanks.
Re: resetting func_train rotation
Posted by moosefetcher on
Tue Jan 16th 2007 at 9:30pm
2 posts
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Registered:
Dec 6th 2006
Sorry, Cap P, that doesn't work. I've been told you can reset the rotation by using the compass in the entity properties window, but what about if it's not z_axis? Any help, much appreciated!