<html><head><link rel="stylesheet" href="themes/standard.css" type="text/css"></head><body topmargin=2 leftmargin=2>To start with, I will give myself the
title of a newbie when it comes to making maps. I've attempted to make
maps in the past for other games and I have successfully made maps, but
never released them. Don't bash me too badly considering the fact that
I am currently a senior in High School.
Moving on now, I am currently trying to convert the Halo:
Combat Evolved Multiplayer Map, Derelict, to Half life 2: Deathmatch.
The reason why I am doing this is because 1. I like this map. 2. I am
working on developing my skills in Hammer.
A few notes:
-Any texture that isn't a part of the actual level will be changed
eventually (Although, I am most likely going to replace those actual
game textures with Half Life 2 textures. Due to the fact that I will
probably run into copyright infringement if I released the map with the
original textures).
-Teleporters DO work.
-there has not been any lighting added to this map.
-There are still a few additions to the level's design that have not been completed.
-I can't think of anything else that I need to mention
So, I would like to ask that no one posts replies of the nature "Screw
Halo","Don't waste your time","You suck","That map sucks", etc. etc.
Those post aren't worth my time, and if you have posted something like that, then you just wasted your own time.
Thank you.
Update: Monday, February 26, 2006
Alright, well I have limited time here considering that I am still in school and have a webpage that I need to be working on, so I will cut to the chase here.
I have more thoughts about this map. Some of them were unmention when I posted this, others I thought about last night, and the rest is from the feedback I have recieved so far.
-I will be changing/adding to the layout of the map
-Lighting is an obvious addition to the map (That was already planned)
-The setting of the map will NOT be in outerspace, Warehouse most likely, but that is still up to change
-I will start working on weapons placement once the layout is pretty much completed
-Overall, I will be making this into my own creation. Just the basic layout will remain he same.
I've decided that I want to do more than just a remake, to put it in very simple terms. I'm just hoping this doesn't backfire
P.S. I've been looking at some stuff on level design and good layouts and stuff like that. So if anyone really cares there's going to be a lot of changes from the screenshots that you see right now.
Update: (March 18, 2007)
Christ... It's been way too long since I first posted this.... ANYWAYS...
So I've been really really busy with school, family, etc. (Yay for Calculus) And I've been making slight adjustments to the map since then.
Something is up with Snarkpit (at least from what I see) since the thumbnails aren't showing the updated screenshots.
So, the updates are:
-Began construction on a 'observation tower' in the center
-a light_environment added (for looks right now)
-developer textures replaced all other textures (texturing will begin at a later time)
-slight adjustments to the current terrain (broken bridge, broken ledge)
-MORE CHANGES SOON! ('soon' as is whenever I get some more time to work)
Which speaking of time... My spring-break is coming up soon, so there MAY be an update in the near future. ^-^
That is all.
P.S. I'm basically showing that is map is slowly (but surely) making some sort of progress)