Re: 1.6 to source
Posted by hydrix on
Tue Mar 20th 2007 at 11:41pm
Posted
2007-03-20 11:41pm
2 posts
10 snarkmarks
Registered:
Aug 19th 2006
Occupation: us-army
Location: usa
ok i want to convert some of my old cs 1.6 maps to source. is all im gunan have to do is retexture it or will there be some changes have to be made to the entities ? or other stuff. the map has weapon strips laser fences rain custom sounds and more thnx
Re: 1.6 to source
Posted by Junkyard God on
Tue Mar 20th 2007 at 11:50pm
Posted
2007-03-20 11:50pm
654 posts
81 snarkmarks
Registered:
Oct 27th 2004
Occupation: Stoner/mucisian/level design
Location: The Nether Regions
You'll probarbly need to re-do all of the entities, maybe retexture it and/or fix some brushes.
Hell, is an half-filled auditorium
Re: 1.6 to source
Posted by fishy on
Wed Mar 21st 2007 at 12:02am
Posted
2007-03-21 12:02am
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
If you're converting to cs:s, then the maps will probably need complete overhauls. The brushwork will be no problem, but almost everything else will need to be replaced.
i eat paint