Re: dm_riverstation
Posted by Orpheus on
Mon Apr 9th 2007 at 10:12am
Posted
2007-04-09 10:12am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Not to complain, well actually I am forestalling the complaints:
Its best to start a map in your profile. Then once it reaches a stage where you desire some feedback you can begin a thread.
Its not wrong to do it this way, just odd.
Good luck with the map. Such an open one will be exciting, but difficult I imagine.
Keep us updated with at least some screens, even at far less than 25%. We might help prevent a reworked area. :smile:
The best things in life, aren't things.
Re: dm_riverstation
Posted by Orpheus on
Mon Apr 9th 2007 at 3:28pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Nah. I copied Valves work for HL1 and improved upon it IMHO. What I meant was, the particular theme you chose will be hard to make into a playable HL2DM map.
Your frame rates will suffer.
The best things in life, aren't things.
Re: dm_riverstation
Posted by CombineX on
Tue Apr 10th 2007 at 4:36pm
17 posts
22 snarkmarks
Registered:
Mar 13th 2007
Location: Finland
I'm sorry, i were little busy today so i didn't add screenshots yet.
And Oprheus, the map is not going to be that big, and its dryed river so there will be no water. By the way, do you know a good tutorial for using of hint, skip and areaportal?
Step back, citizen!
Re: dm_riverstation
Posted by CombineX on
Wed Apr 11th 2007 at 4:57am
17 posts
22 snarkmarks
Registered:
Mar 13th 2007
Location: Finland
Thanks, reaper47!
Step back, citizen!
Re: dm_riverstation
Posted by CombineX on
Wed Apr 11th 2007 at 12:16pm
Posted
2007-04-11 12:16pm
17 posts
22 snarkmarks
Registered:
Mar 13th 2007
Location: Finland
Aww.. im sry guy's, were going to trip to creece, i can't make the map in a while. Ill resume when i come back. Bye for a while, SnarkPit!
Step back, citizen!