Re: AbandonedTS6
Posted by Juim on
Fri Apr 13th 2007 at 5:36am
Juim
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Feb 14th 2003
Occupation: Motion Picture Grip
Location: Los Angeles
Looks good so far. The only comments I have are that it looks too nice for a completely abandoned truck stop. Perhaps you could brighten the sky (as in make it a full day map) and open up some holes in the building, then lighting would'nt be such an issue. So far so good though.
Quote from Nietzsche....God is dead
Quote from God....Nietzsche is dead
Re: AbandonedTS6
Posted by sgtfly on
Fri Apr 13th 2007 at 8:46pm
sgtfly
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Jan 24th 2005
Occupation: 5 more years of BS and I'm done. WOOHOO!
Location: Batavia,IL USA
Thanx for the great info Riven, I have an updated map coming out hopefully today It has alot more stuff in it. Mostly what you see in that map was just the basics, I guess I should have said the map was about half done the more that I looked at it. :smile:
The info you gave is a big help as some of those things I never considered like debris casting shadows, etc..
Reply per pic:
1 It is filled in alot more now still tweaking what I want there
2 as stated above thnx for the info
3the texture I changed and added a framework for the building
4 alot more has been added
5 Ill fix that
6 Yeah I suppose some on the wall would be better though that was how I remembered the place :smile:
7 I fixed the location and I guess change the shelving I wanted the wire frame look but guess it doesn't look right.
8 I actually put a player spawn point there there was a basement in the place but it was a dead end and decided it wouldnt add much.
9 it was a cooler but I decided to change the outer texture
10 I was thinking of putting partial pieces of glass in if thats possible most were broken out
11 hopefully fixed
12 fixed
13 fixed
14 hopefully filled up :smile:
15 Not sure either what that is Ill check it
16 I have more planned for that plus access to the top of one pump canopy. I will try to fix the road actually there were more buildings at the place so the lot was huge! I decided that filling it up with more buildings and such would make the map way too large and ruin the playability, thus the fence around it. Another thing is lack of models I would like to use but then I'm no modeler.
Im going to update screenshots and the map asap.
Re: AbandonedTS6
Posted by sgtfly on
Tue Apr 17th 2007 at 11:17pm
Posted
2007-04-17 11:17pm
sgtfly
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Jan 24th 2005
Occupation: 5 more years of BS and I'm done. WOOHOO!
Location: Batavia,IL USA
There is an updated version on the site. I've added alot more content and opened some areas up a bit.
There is still some displacement work to do and some lighting issues but overall it's pretty good i think. I'll be putting another one up shortly, but due to work I'm quite busy right now.
Re: AbandonedTS6
Posted by sgtfly on
Wed Apr 18th 2007 at 4:30pm
sgtfly
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Jan 24th 2005
Occupation: 5 more years of BS and I'm done. WOOHOO!
Location: Batavia,IL USA
AbandonedTS6 update.
I have updated the map adding more content and weapons, there are still some displacement and lighting issues I hope to take care of soon. I'm hoping to find a bettere solution other than the surrounding rock walls.Work is getting in my way of working on it though, so I'll try and get more updates out soon.
I'll put some more screenshots up soon also.
Re: AbandonedTS6
Posted by Orpheus on
Sat Apr 21st 2007 at 11:53am
Posted
2007-04-21 11:53am
Orpheus
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Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
The only comment I have at the moment is, everything is on the same horizontal plain.
You might consider some variance that way.
I will try to comment more when I get time.
/me likes what I am seeing, for a first attempt map. :smile:
The best things in life, aren't things.
Re: AbandonedTS6
Posted by sgtfly on
Wed Apr 25th 2007 at 10:51am
Posted
2007-04-25 10:51am
sgtfly
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273 posts
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Registered:
Jan 24th 2005
Occupation: 5 more years of BS and I'm done. WOOHOO!
Location: Batavia,IL USA
Unfortunately I had a bit of a setback yesterday. My hard drive died and I lost all my stuff on it. Fortunatley though I backed up some on my external. It's an earlier map so I have some work to do getting it back to it's present state.
I guess I should be alittle more careful, though it does give me the chance to make some improvements more easily.
Light is faster than sound:That is why some people appear bright until you hear them speak.
Your riches in life are family and friends, everything else is just a distraction.
Re: AbandonedTS6
Posted by FatStrings on
Mon Apr 30th 2007 at 2:17pm
1242 posts
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Aug 11th 2005
Occupation: Architecture Student
Location: USA
i agree with orph and I'll add that from the screenies I'm seeing a lot of open space, you might add some way to get across that without being guaranteed death just because someone has a crossbow or rpg
Re: AbandonedTS6
Posted by sgtfly on
Sat Mar 1st 2008 at 2:36am
sgtfly
member
273 posts
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Registered:
Jan 24th 2005
Occupation: 5 more years of BS and I'm done. WOOHOO!
Location: Batavia,IL USA
This map was supposed to be released in july of '07. Unfortunately we've had some major R\L issues in the family with some members and I haven't been able to work on this map for along time.
I will try to get back on it soon and release it asap but I can't guarantee when, so I am willing to let anyone who wants to to take over and finish it if their willing. Just give me some of the credit and enjoy. If you want to attempt it just PM me and I'll get you the files
Light is faster than sound:That is why some people appear bright until you hear them speak.
Your riches in life are family and friends, everything else is just a distraction.