Re: Malformed face.
Posted by NViSiON on
Sun Apr 22nd 2007 at 11:15pm
Posted
2007-04-22 11:15pm
5 posts
1 snarkmarks
Registered:
Apr 12th 2007
Fixed, thanks anyway. I made the clan logo in 3ds Max, converted through Milkshape to a .map file... Obviously somewhere in the conversion, the faces malformed. made a new logo in Hammer, and voila! Works like a charm!
Re: Malformed face.
Posted by Orpheus on
Mon Apr 23rd 2007 at 11:21pm
Posted
2007-04-23 11:21pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Next time you suspect an invalid solid, try "Exporting to map> close map> load .map file."
Any invalid solid will be removed.
The best things in life, aren't things.