bridge

bridge

Re: bridge Posted by kam86 on Thu May 10th 2007 at 6:30am
kam86
3 posts
Posted 2007-05-10 6:30am
kam86
member
3 posts 20 snarkmarks Registered: May 10th 2007
NEW MAPS

Well, okay not really.

But I do have a collection of old maps (new to you) that I put a lot of effort into making about a year ago. Check them out, along with screenshots at my quickly made (and ugly) website: http://hypedhardware.com/HL/

Plus, any useful tips are welcome.

Let me know what you think,
-Kevin
Re: bridge Posted by G.Ballblue on Thu May 10th 2007 at 11:31pm
G.Ballblue
1511 posts
Posted 2007-05-10 11:31pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
Some of those texture choices could probably be changed -- some of the texture work looks a bit awkward. Screen 3 really needs some work -- it's not the architecture that's the problem, it's the environment surrounding it. It looks like a skybox! And that water is just making it worse! :razz:

With that being said, I think most of the architecture, and some of the light work, is pretty decent. Screen 2 looks like something out of Doom -- the way that pllar structure with a ceiling is designed looks just like something out of a Doom map :wink:

Keep workin' on it!
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: bridge Posted by tnkqwe on Mon Apr 14th 2008 at 6:28pm
tnkqwe
560 posts
Posted 2008-04-14 6:28pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
I'ts a HLDM map not a HLSP map