Floating stairs?

Floating stairs?

Re: Floating stairs? Posted by TH3_K1LL1NG_MACH1N3 on Thu May 24th 2007 at 4:07pm
Posted 2007-05-24 4:07pm
24 posts 32 snarkmarks Registered: May 8th 2007 Location: Canada
Is it possible to make a brush sort of go up and down gently to make the effect that its floating? But not make it grabable or breakable. Cause i want to make a set of floating stairs.<br style="color: white;">
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Re: Floating stairs? Posted by Captain P on Thu May 24th 2007 at 8:22pm
Captain P
1370 posts
Posted 2007-05-24 8:22pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Yeah, sure that's possible. One way I can think of is creating a func_tracktrain and making it move between two path_corners.
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Re: Floating stairs? Posted by reaper47 on Thu May 24th 2007 at 10:01pm
reaper47
2827 posts
Posted 2007-05-24 10:01pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
func_tracktrains are jumpy on TICK 100 servers, as well as func_doors or similar things that move :/
Why snark works.
Re: Floating stairs? Posted by Riven on Fri May 25th 2007 at 4:24am
Riven
1640 posts
Posted 2007-05-25 4:24am
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
Keep spread'n the word reaper, it'll start to get around.

[EDIT] To help ya out, I think I would try messing around with a phys_spring. Seems perfect for the job. I've never tried to use one myself though, so let us know what happens!
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