bounce pad

bounce pad

Re: bounce pad Posted by Juim on Mon May 28th 2007 at 5:30pm
Juim
726 posts
Posted 2007-05-28 5:30pm
Juim
member
726 posts 386 snarkmarks Registered: Feb 14th 2003 Occupation: Motion Picture Grip Location: Los Angeles
Hey, howdy. After reading this, and severaL other forums I figured out how to make a simple bounce pad (although there are no tutorials that I could find), and subsequently put 4 of them in my map. A Trigger_push(twice the player height apprx) over a 6 unit high pad with beveled edges. I included a trigger multiple and an ambient_generic for a simple sound and set the trigger_push to -90 0 0 (up) and set the speed to 1600. I am getting ths message which I have seen many times before on other maps:

DataTable warning: player: Out-of-range value (1600.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.

This message pops up frequently while I am in the map alone, and I am wondering once I get many players in the map if it could be problematic, (such as crashing the map). Is it as simple as reducing the speed on the trigger_push?, and if I do will the pads be less effective in-game?. Any thoughts or knowledge on the matter would be greatly appreciated.
Re: bounce pad Posted by fishy on Mon May 28th 2007 at 6:08pm
fishy
2623 posts
Posted 2007-05-28 6:08pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
there's normally a server setting that caps the player speed, so maybe the 1600 excedes the default. the default sv_maxspeed in dod:s is 320, but i don't know offhand what the other games use.
i eat paint
Re: bounce pad Posted by Juim on Mon May 28th 2007 at 8:17pm
Juim
726 posts
Posted 2007-05-28 8:17pm
Juim
member
726 posts 386 snarkmarks Registered: Feb 14th 2003 Occupation: Motion Picture Grip Location: Los Angeles
Thanks fishy, you gave me the right direction. After spending several hours compiling and re-compiling, it seems that 1000 is the fastest setting I could use without the message appearing. (It falls somewhere between 1000 and 1200 but enough is enough with the compiling already! :rolleyes: ). The pads ar'ent quite as spinky as they were but they work, and I'm satisfied. Thank you for your timely response.
Quote from Nietzsche....God is dead
Quote from God....Nietzsche is dead
Re: bounce pad Posted by fishy on Mon May 28th 2007 at 8:24pm
fishy
2623 posts
Posted 2007-05-28 8:24pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
woohoo, sn4rkm4rkX.

np Juim, glad to assist. :smile:
i eat paint