custom models (for xsi please read =))

custom models (for xsi please read =))

Re: custom models (for xsi please read =)) Posted by Unknown_Consequences on Wed Oct 31st 2007 at 4:29am
Posted 2007-10-31 4:29am
46 posts 5 snarkmarks Registered: Oct 12th 2006 Occupation: Mc'donalds Location: Australia
i have created a model (a katana =D) that i want to use, the first problem is

i need to get my model into gordons hands (like, i cant transport my models into a scene with gordons hands and i cant get gordons hands to my models scene)

Note: this isnt a crowbar replacement

Also i want to know how to make it work in game (so that when i click it attacks and then does damage) i know it has to do with the qc file or something file like that but i dunno how. And again its not a crowbar replacement but its gonna be put under the crowbar under the first tab

any help?
Re: custom models (for xsi please read =)) Posted by fishy on Wed Oct 31st 2007 at 12:03pm
fishy
2623 posts
Posted 2007-10-31 12:03pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
sorry, but you can't add weapons that are not already in the game, unless you make them as a replacement, or unless you write your own mod.
i eat paint
Re: custom models (for xsi please read =)) Posted by Unknown_Consequences on Thu Nov 1st 2007 at 5:06am
Posted 2007-11-01 5:06am
46 posts 5 snarkmarks Registered: Oct 12th 2006 Occupation: Mc'donalds Location: Australia
yeah, but this is for a mod XD