Re: A mapping contest
Posted by Wild Card on
Tue Jan 6th 2004 at 8:11pm
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That could be interesting. However most people here dont know how to use this entity. As well, it is highly complex and requires the knowledge of teleporters as well.
The camera must always have line of sight with the player, without going through a wall. So the player must be teleported when the camera moves.
Re: A mapping contest
Posted by matt on
Wed Jan 7th 2004 at 4:26pm
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Um Skeletor, thats a link to my lasers tutorial. Using rigger camera is very easy though. Put the entity trigger_camera in a corner (or wherever you want it) of your room, then give it a name and tick the "freeze player" flag now all you need to do is have a func_button targeting it. Also change the yaw of your trigger_camera so that it point at what you want it to.
Editing help in the maps forum? This should ennoy someone....!
Re: A mapping contest
Posted by Wild Card on
Wed Jan 7th 2004 at 4:28pm
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Thats for lasers silly :razz:
There is a tut, TealSlut was asking about it too. Beware though. You need to understand how to make a teleporter, how to make a train/elevator (a func_train with paths) and understand the camera entity itself.
<a href=""http://www.vlatitude.com/print_tutorial.php?tutID=23"">http://www.vlatitude.com/print_tutorial.php?tutID=23</a>
thats the tut.
Pretty much, the camera works is simple. You need 2 things. The camera, and the train. The camera is actually a train that follows a set of paths. The train is an invisible brush (can be as small as 1 unit) that follows paths. The camera will have a value to indicate where in what direction it looks. If you put the name of the invisible train, the camera will follow it.
Or you can make the camera focus on the player in which case you dont need the train.
Re: A mapping contest
Posted by DocRock on
Wed Jan 7th 2004 at 4:30pm
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Can I submit a mini-movie that I made for a different contest that's already over? or does it need to be a brand new map?
Re: A mapping contest
Posted by OtZman on
Wed Jan 7th 2004 at 9:48pm
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Wee!!!... thx, now maybe I can participate in the contest! :biggrin:
EDIT: Seems very complicated but I'll give it a try :biggrin:
Re: A mapping contest
Posted by Forceflow on
Thu Jan 8th 2004 at 7:00pm
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So much for the motivation part.
:biggrin:
Re: A mapping contest
Posted by OtZman on
Sat Jan 10th 2004 at 1:13am
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OK, I've made a trigger_camera but it wasn't easy to control Freeman... and how do I record anything! (I know I maybe should've posted this question in HL editing but hey... forgive me!)
Re: A mapping contest
Posted by Wild Card on
Sat Jan 10th 2004 at 2:21am
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OtZman the best way I can see you recording that would be to hit the screenshot key over and over and edit and re-size them in Windows Movie Maker.
Told ya this wasent easy :biggrin: but none the less good luck!
Re: A mapping contest
Posted by OtZman on
Sat Jan 10th 2004 at 2:24am
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Plz, just tell me if there's any program I should use or anything to record!
(I take what you said about hitting the screenshot button as a joke...)
Re: A mapping contest
Posted by Wild Card on
Sat Jan 10th 2004 at 2:34am
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There is probably a program, but I dont know of any.
And it wasent a joke, lol, well, yes it was. I did a 3 minute Rogue Spear video once...
Re: A mapping contest
Posted by Vash on
Sat Jan 10th 2004 at 2:49am
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Sounds like an OK idea. Although most map competitions dont get many entrys..