Model/Player Sizes

Model/Player Sizes

Re: Model/Player Sizes Posted by Treizee on Mon Jan 14th 2008 at 2:12pm
Treizee
3 posts
Posted 2008-01-14 2:12pm
Treizee
member
3 posts 0 snarkmarks Registered: Jan 14th 2008 Occupation: College Student
Well I've searched the forums and could not come up with a idea, I am pretty new to the editor and trying to work on a little project. The question I have is, if your model or player is huge in comparison to your city landscape, is there a actual option you do when your compiling to set his/her/it's size ?

Or do you just model your map small to fake the actual size of the player model? But I was also trying to make a ability to get in/out of vehicles, and if I model the city small, when the player gets out of the bigger vehicle the city would be small for him as well ? If I'm correct, so if there is a way that I could assign a size to the models without faking, could you tell me the correct way on doing this. Thanks hopefully noone else posted this, i did do a search and could not find anything.
Re: Model/Player Sizes Posted by fishy on Mon Jan 14th 2008 at 3:34pm
fishy
2623 posts
Posted 2008-01-14 3:34pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
you can't change the size of any models, player model included. so if you want players to appear big, then you need to make everything else small.
i eat paint
Re: Model/Player Sizes Posted by Treizee on Mon Jan 14th 2008 at 3:47pm
Treizee
3 posts
Posted 2008-01-14 3:47pm
Treizee
member
3 posts 0 snarkmarks Registered: Jan 14th 2008 Occupation: College Student
So Im guessing if i wanted to do lets say for only example, to go from a Mech as in Battlefield 2142 to a solider than to a tank, there is no real way to make the models all different sizes? But Isn't there a mod out called, striders ?

Where the player can get into/out of a strider as well as fight them outside of one ?
Re: Model/Player Sizes Posted by Natus on Mon Jan 14th 2008 at 5:57pm
Natus
570 posts
Posted 2008-01-14 5:57pm
Natus
member
570 posts 76 snarkmarks Registered: Jan 28th 2005 Location: Denmark
That's not the size of the player changing, in the strider mod there's simply a camera/point of view positioned above the strider you control, of course this is possible with tanks/mechs and whatnot.

What you can't do is change the size of models in hammer, i.e. add a model, then change it's size like you would change the size of any brush.

What you're trying to do with the whole get in/out of vehicles isn't done in hammer though, you'd need to make a mod for that, perhaps you could contact the stridermod people and ask them for some help.
Boo f**king Hoo
Re: Model/Player Sizes Posted by Treizee on Tue Jan 15th 2008 at 12:02am
Treizee
3 posts
Posted 2008-01-15 12:02am
Treizee
member
3 posts 0 snarkmarks Registered: Jan 14th 2008 Occupation: College Student
Ya, I figured It was more on the modding side of things, hmm well I got a lot of work ahead of me cause the way I wanted to I guess code it was to be able to have a strider pov, or actually in the cockpit, Here goes so brain storming :razz: . Thanks for the comments.