I need to set a parent to a point_push entity.

I need to set a parent to a point_push entity.

Re: I need to set a parent to a point_push entity. Posted by lechaat on Sun Feb 10th 2008 at 6:29am
lechaat
2 posts
Posted 2008-02-10 6:29am
lechaat
member
2 posts 0 snarkmarks Registered: Feb 10th 2008
Here's what i am using:
entity:
  • point_push
  • prop_physics
I would like to set the
parent of my point_push entity. I would like it to follow the
prop_physic.

Is it possible and how can i do
it?

Felix
Re: I need to set a parent to a point_push entity. Posted by haymaker on Sun Feb 10th 2008 at 9:34am
haymaker
439 posts
Posted 2008-02-10 9:34am
haymaker
member
439 posts 921 snarkmarks Registered: Apr 1st 2007 Location: CAN
ive never used point_push, do you mean trigger_push?

If you want something to follow a prop around, change it to prop_physics_override and name it
Re: I need to set a parent to a point_push entity. Posted by lechaat on Sun Feb 10th 2008 at 5:41pm
lechaat
2 posts
Posted 2008-02-10 5:41pm
lechaat
member
2 posts 0 snarkmarks Registered: Feb 10th 2008
Thanks for the hint but i don't think it will work.

Actually i didn't explained it properly. Point_push is an object that create a spheric field around it's origin to push object, NPC's and players around it.

What i'm trying to do is: Setting a parent to an "point_push" object that doesn't have the "parent" property.

Anybody know if it's possible ?
Re: I need to set a parent to a point_push entity. Posted by reaper47 on Sun Feb 10th 2008 at 6:50pm
reaper47
2827 posts
Posted 2008-02-10 6:50pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Have you tried an info_constraint_anchor to attach the point_push to the physics object?
Why snark works.