Re: Porting Monsters to Players?
Posted by Super Llama on
Sat Feb 9th 2008 at 3:49am
19 posts
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Registered:
Feb 9th 2008
I saw someone used a gman as a player once, but whenever I steal the monster models for use as player models, they float above the ground and die standing up! How is this fixed? Plz help...
Re: Porting Monsters to Players?
Posted by Crono on
Sat Feb 9th 2008 at 4:34am
Crono
super admin
6628 posts
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Dec 19th 2003
Location: Oregon, USA
First off ... this is an editing question. I'm guessing you're talking about HL1? HL1, unless my memory is completely backwards, had the Gman as a player model in HLDM.
The monsters would need to be applied to the standards of a multiplayer model, they need to appropriate animations and all that garbage.
How to actually do that, I don't know, but at the least, you'll need to make new animations, I'm sure (or use completely random ones for things they weren't intended for)
Blame it on Microsoft, God does.
Re: Porting Monsters to Players?
Posted by Super Llama on
Sat Feb 9th 2008 at 10:27pm
Posted
2008-02-09 10:27pm
19 posts
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Registered:
Feb 9th 2008
Yes, I mean HL1. And for some reason, my version (the GOTY) doesn't have the gman as a model. What's wrong with it?
Re: Porting Monsters to Players?
Posted by Snarkmaster on
Thu Feb 14th 2008 at 3:39pm
33 posts
3 snarkmarks
Registered:
Jan 28th 2008
Occupation: snark farmer
Location: U.S.A.
You know, I think it would be hilarious if someone made a map where you play as a snark, or better yet, a cockroach.