Dying/Hoping for Portal Challenge

Dying/Hoping for Portal Challenge

Re: Dying/Hoping for Portal Challenge Posted by Zein on Sun Mar 23rd 2008 at 2:29am
Zein
167 posts
Posted 2008-03-23 2:29am
Zein
member
167 posts 517 snarkmarks Registered: Sep 1st 2006 Occupation: Computer fixing Location: United States
We all knew and loved the portal mapping challenge in thinking with portal website. Yet I hope we can make one in here a 'lesser' difficulty than the recent challenge on the 'other' website :smile: . Yet i am DYING/HOPING for a portal mapping challenge here. I am asking/hoping for one because i do not have the modivation to make one without a reason. Yes very sad, and if i have made a complete fool of myself by already having a portal mapping challenge on snarkpit.net please delete this thread before any other form of humiliation defiles my life, Thank You.

P.S. and you all should check out my other map (if not already) on here to see my horrible mapping expertise. :lol:
YeaY! Fer MesPehling WerDs

The expression for success is
(energy x enthusiasm)

~Zein
Re: Dying/Hoping for Portal Challenge Posted by Le Chief on Sun Mar 23rd 2008 at 11:06am
Le Chief
2605 posts
Posted 2008-03-23 11:06am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Zein said:
I am asking/hoping for one because i do not have the motivation to make one without a reason.
You already have a reason to make one, because you want to. Try and organize one yourself if you like, just don't expect a big turn out.
Aaron's Stuff
Re: Dying/Hoping for Portal Challenge Posted by Riven on Mon Mar 24th 2008 at 8:34am
Riven
1640 posts
Posted 2008-03-24 8:34am
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
Yo Zein!

As you probably didn't know, I had wanted to start a Portal mapping competition not too long ago (in early December methinks ) for the Snarkpit as well. But before I did start, I wanted to be able to create a map on my own. Why? Well, I needed to fulfill a couple of empty caverns in my conscious. I needed to complete a small project (which is something I hadn't done in a while), I needed to begin working with the updated engine to get used to it, and also have confidence that I could put my new found efforts from studying game theory and design into practice. All this I felt needed to be addressed before I thought I was capable of hosting a Portal map competition. Well, thus far nothing has happened on the Portal competition for two reasons; they are good and bad: The good- I did complete a semi-long Portal map complete with custom content and enough game design principles and practices involved to satisfy myself worthy of creating a Portal map, I even felt confident enough to enter it into a competition over at thinkingwithportals.com where it won 3rd place. However (the bad part now-), the map had some inherent bugs that upon investigation, could not be "fixed" because the way the updated engine works. I'm told that a later release will allow me to fix this for my map, but I don't know when that will be. Regardless, the plan was to polish the map for a final release and get feedback for it here at the Snarkpit. But none of that would be possible until I could get those bugs fixed, because those bugs will mess-up the original game (which is really, really bad for people).

SO, I was planning to wait for the SDK update, fix the bug, release it and then start the competition so that I could feel confident enough to start on my own entry for it and not be a hypocritical host. The problem is: who knows when the next SDK update will be released? So it would seem that my ambitions for a competition to happen the way I wanted it to may not go through, and if you really want a competition started, I wouldn't mind taking the time to get one started (assuming there will be enough people to enter) as I do own web space that I will gladly upload the entry maps to and wouldn't mind updating rules and monitoring posts for what people want. It is something I actually enjoy doing. But if you have an idea about how a compo might run and want to do it yourself, then go for it. Just start a thread with an appropriate label with the rules posted, and you're off!

-Good luck!

-BTW, here's the map's profile here at the Pit: A Pl3sant Debut
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202
Re: Dying/Hoping for Portal Challenge Posted by Riven on Thu Mar 27th 2008 at 5:58am
Riven
1640 posts
Posted 2008-03-27 5:58am
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
Sorry, double post, but I just had an inspirational moment that made me want to declare that I would like to get this Portal competition started anyway despite my shortcomings. If it's o.k. with you Zein, I think I will start a thread for it next week complete with instructions and rules. I'm guessing some people will join; we'll see...
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202
Re: Dying/Hoping for Portal Challenge Posted by Zein on Thu Mar 27th 2008 at 9:26pm
Zein
167 posts
Posted 2008-03-27 9:26pm
Zein
member
167 posts 517 snarkmarks Registered: Sep 1st 2006 Occupation: Computer fixing Location: United States
That would be AWSOME :beerchug: i need a good pump up with the new engine like you i did fullfil my concous with a portal map i made touching apon what is what in the new engine, and i can't wait for the CHALLENGE :evil:
YeaY! Fer MesPehling WerDs

The expression for success is
(energy x enthusiasm)

~Zein
Re: Dying/Hoping for Portal Challenge Posted by Forceflow on Fri Mar 28th 2008 at 2:04pm
Forceflow
2420 posts
Posted 2008-03-28 2:04pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
I like this idea, yeah.
:: Forceflow.be :: Nuclear Dawn developer