Keeping score between maps? (HL2DM)

Keeping score between maps? (HL2DM)

Re: Keeping score between maps? (HL2DM) Posted by robotriot on Thu Apr 3rd 2008 at 10:33pm
robotriot
2 posts
Posted 2008-04-03 10:33pm
2 posts 0 snarkmarks Registered: Apr 3rd 2008
Hello. We're working on a mod for HL2DM, which only uses Hammer (because nobody in our team can code.) It's based on team deathmatch, we've got two teams scoring points in the game. There is an event which makes one team win, and should restart the game anew. This is currently being done by triggering a mp_restartgame (mp_restartround doesn't work in HL2DM I assume?) However, once this happens, the score is being reset for both teams. What I'd like to have though, is a way to keep the score between individual "rounds" of playing the map. I've read the Pushing Team Deathmatch tutorial, but resetting my map to the initial state isn't as easy, because I've got a lot of physics objects scattered around the map, which each have to be brought back to their starting position for the game to work. Does anyone know of a way to keep the score between individual games? Thanks.
Re: Keeping score between maps? (HL2DM) Posted by robotriot on Sun Apr 20th 2008 at 10:06pm
robotriot
2 posts
Posted 2008-04-20 10:06pm
2 posts 0 snarkmarks Registered: Apr 3rd 2008
I found a solution for my problem by now and wrote a small tutorial for it, if anyone is interested: http://www.elitepigs.de/blog/archives/15
Re: Keeping score between maps? (HL2DM) Posted by Orpheus on Sun Apr 20th 2008 at 10:15pm
Orpheus
13860 posts
Posted 2008-04-20 10:15pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
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