Physics props which collide with everything but player

Physics props which collide with everything but player

Re: Physics props which collide with everything but player Posted by reaper47 on Sat Apr 12th 2008 at 9:55am
reaper47
2827 posts
Posted 2008-04-12 9:55am
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
I'm looking for a setting to make minor props (small, decorative objects that are useless as gravity gun ammunition) collide correctly with the world and all other props, but not the player.

I found the "debris - don't collide with player and other debris" option, but it looks odd to see them fall through other physics props.

There are so many options in the preferences... Do you have any ideas?
Why snark works.
Re: Physics props which collide with everything but player Posted by haymaker on Sat Apr 12th 2008 at 6:01pm
haymaker
439 posts
Posted 2008-04-12 6:01pm
haymaker
member
439 posts 921 snarkmarks Registered: Apr 1st 2007 Location: CAN
Ha if it was me with my complicated way of thinking I would make them non-solid and put a brush of func_clip_vphysics around it. That may not work with mobile debris though