Re: Dynamic Light on Buggy
Posted by Crono on
Wed Jul 2nd 2008 at 7:57am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
I don't think you can do this without some code modifying. (for instance, you could make instances of the EP2 flashlight for the headlights)
But doing this in the map it self, or something ... I don't think the dynamic light entities in HL2 will allow you to do this.
Blame it on Microsoft, God does.
Re: Dynamic Light on Buggy
Posted by hexpunK on
Wed Jul 2nd 2008 at 7:25pm
15 posts
12 snarkmarks
Registered:
Mar 24th 2008
Occupation: Student, paperboy, Web Master, Amatuer M
Location: England
surely you could just angle them down a small bit, change the brightness colour and lighting angles a bit until they work good?