New Model in HalfLife 2

New Model in HalfLife 2

Re: New Model in HalfLife 2 Posted by G4MER on Mon Sep 8th 2008 at 6:05pm
G4MER
2460 posts
Posted 2008-09-08 6:05pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
First GWIL, LARCHY, you enter a discription for the models, but there is no showing of said info when you click on or mouse over the model, just the image shows. May want to look into that.

I just uploaded a new model for you all to enjoy.. it is nothing major, but I think the wife did a fantastic job on it, the textures are superb!

If anyone knows how to make a Phys-body for it let me know.. so it can flip around when shot. Link me to a good tut if you know of one.

I have a few more models coming your way exclusivly to the Pit. So keep your eyes open for them.

ENJOY!
Re: New Model in HalfLife 2 Posted by Riven on Mon Sep 8th 2008 at 9:22pm
Riven
1640 posts
Posted 2008-09-08 9:22pm
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
-Spotlighted!

-Just got through checking it out in Hammer; At last an Orange Box model! Also, perhaps you could make 'SnarkPit, -The Game' skin too!

Cheers to 'The Wife' (a.k.a. Reign Dancer)!
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202
Re: New Model in HalfLife 2 Posted by Le Chief on Tue Sep 9th 2008 at 3:44am
Le Chief
2605 posts
Posted 2008-09-09 3:44am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Good Stuff, just something nice and simple, well done!

As for the physics, there are tutorials for this, but I guess you could use the prop_physics_override entity :).

Why don't you make an account on Snarkpit Reign Dancer :)?
Aaron's Stuff
Re: New Model in HalfLife 2 Posted by larchy on Tue Sep 9th 2008 at 7:21am
larchy
496 posts
Posted 2008-09-09 7:21am
larchy
fluffy teim
super admin
496 posts 87 snarkmarks Registered: Jan 14th 2008 Occupation: kitten fluffer Location: UK
Muhnay said:
First GWIL, LARCHY, you enter a discription for the models, but there is no showing of said info when you click on or mouse over the model, just the image shows. May want to look into that.
User posted image
:confused:
Re: New Model in HalfLife 2 Posted by Gwil on Tue Sep 9th 2008 at 11:41am
Gwil
2864 posts
Posted 2008-09-09 11:41am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Muhnay is right el Larcho, the text area when I hover over is black.

edit: it's because of the different stylesheets. Works fine on the Jedi snark, Sith Snark darkness obv doesn't show up with black text/black bg :D
Re: New Model in HalfLife 2 Posted by larchy on Tue Sep 9th 2008 at 1:23pm
larchy
496 posts
Posted 2008-09-09 1:23pm
larchy
fluffy teim
super admin
496 posts 87 snarkmarks Registered: Jan 14th 2008 Occupation: kitten fluffer Location: UK
Aha! Good spotting, fixed :) Fixed a bug with the edit download script too that I came across, and with the css for the hover container jobby so it should display a bit better.
Re: New Model in HalfLife 2 Posted by G4MER on Fri Sep 12th 2008 at 6:33pm
G4MER
2460 posts
Posted 2008-09-12 6:33pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
I have a new Model I am about to upload. This is our first try at a PHYSIC model. It will be used as an easter egg in my maps. I think you'll all enjoy it. As soon as the texture is updated I will upload it for you all to gauk at. :D So keep your eyes open to the model area for HL2.
Re: New Model in HalfLife 2 Posted by Le Chief on Fri Sep 12th 2008 at 11:46pm
Le Chief
2605 posts
Posted 2008-09-12 11:46pm
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Looks like we have a 3D Artist on our hands ;).
Aaron's Stuff