Re: Bah :P
Posted by Gollum on
Thu Jan 22nd 2004 at 10:17pm
Posted
2004-01-22 10:17pm
Gollum
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Nice one Brasso :smile: Maybe take away the shading on the left and right sides of the upper trim, so that when it tiles you don't get repeating black spots.
Re: Bah :P
Posted by Orpheus on
Thu Jan 22nd 2004 at 10:27pm
Posted
2004-01-22 10:27pm
Orpheus
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another consideration
the holes, all seem pointed the same direction (IE up)
if this were a wall, you would see up in the top hole, and down in the bottom, maybe you could try to see how it would look???
Re: Bah :P
Posted by Orpheus on
Thu Jan 22nd 2004 at 11:22pm
Posted
2004-01-22 11:22pm
Orpheus
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new suggestion:
top slot=small
middle slot=large
bottom slot=medium
dull the reflection a touch more as well perhaps?
Re: Bah :P
Posted by Dr Brasso on
Fri Jan 23rd 2004 at 1:03am
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yes, i noticed. i just didnt see the need to say so....
well done orph....glad yer back man.... :wink: and you know damn well youd have to work a hella lot harder than that to offend me man.... :heee:
Doc B.... :dodgy:
Re: Bah :P
Posted by Cassius on
Fri Jan 23rd 2004 at 1:04am
Cassius
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Aug 24th 2001
Despite the odd looking concrete trim at the bottom (or at the top in Orph's version) it seems pretty good.
Something occurs to me though - Brasso, why are they 512s?