[map] Chro_Kidney

[map] Chro_Kidney

Re: [map] Chro_Kidney Posted by zepledelin on Tue Dec 20th 2005 at 4:44am
zepledelin
2 posts
Posted 2005-12-20 4:44am
2 posts 20 snarkmarks Registered: Dec 17th 2005 Occupation: Banker Location: USA
This is a a discussion topic for the map "Chro_Kidney" by zepledelin which can be found here

Map description:

This is a industrial style map. I am still working on weapon placement and that's about all. I left this map alone for about a year or two. This was all built with worldcraft 2.1. The original rmf file was donated by Dave Johnston. The map in progress is similar to the original rmf which was used and the basis.

Map screenshots:
Loading embedded content: Map #2377
Re: [map] Chro_Kidney Posted by Andrei on Tue Dec 20th 2005 at 12:24pm
Andrei
2455 posts
Posted 2005-12-20 12:24pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
It looks OK, I like the balance between the darkness and the light. It's really good to see people still mapping for the original Half-life.
Re: [map] Chro_Kidney Posted by Captain P on Tue Dec 20th 2005 at 7:31pm
Captain P
1370 posts
Posted 2005-12-20 7:31pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
I think lighting and overall design looks good, but the map suffers from too large and undetailed surfaces. If you can add some more interesting things to these then you've got a nice map there.
Re: [map] Chro_Kidney Posted by milkshake on Tue Dec 20th 2005 at 9:41pm
milkshake
65 posts
Posted 2005-12-20 9:41pm
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
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Re: [map] Chro_Kidney Posted by Andrei on Wed Dec 21st 2005 at 12:20pm
Andrei
2455 posts
Posted 2005-12-21 12:20pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
I'm sure we'll all benefit from such a fascinating comment.