[map] dm_runoff_extreme_darkness

[map] dm_runoff_extreme_darkness

Re: [map] dm_runoff_extreme_darkness Posted by tommytoy on Mon Aug 21st 2006 at 3:25am
tommytoy
22 posts
Posted 2006-08-21 3:25am
tommytoy
member
22 posts 362 snarkmarks Registered: Jun 19th 2006
This is a a discussion topic for the map "dm_runoff_extreme_darkness" by tommytoy which can be found here

Map description:

Its a cousin map of DM_RUNOFF_EXTREME, but in the darkness....

Only advise a can say is USE YOUR FLASHLIGHT!!!!!!

So far evrybody loves its....

happy fragging....

Map screenshots:
Loading embedded content: Map #2677
Re: [map] dm_runoff_extreme_darkness Posted by midkay on Mon Aug 21st 2006 at 6:24am
midkay
398 posts
Posted 2006-08-21 6:24am
midkay
member
398 posts 120 snarkmarks Registered: Apr 15th 2005 Location: United States
Honestly, I think about 90% of the pixels in the brightest screenshot here are absolutely pitch black, and another 5% are dark dark gray. In the last one the only source of light is the flashlight and the self-illuminated sky.

How about calling it dm_runoff_extreme_pitchblack? You should definitely work on the lighting; deleting all the light entities isn't the way to create darkness. That or take some screens in brighter areas with more visual detal.. we have one screen of some random wall, one of a white lamp that's casting blood-red light (um.. why? especially when there's a model of the same exact lamp with a red light texture) and one of a wooden pallet.

If you're going to rip apart and butcher Valve's maps, you should at least make them playable...
Re: [map] dm_runoff_extreme_darkness Posted by Natus on Mon Aug 21st 2006 at 7:12am
Natus
570 posts
Posted 2006-08-21 7:12am
Natus
member
570 posts 76 snarkmarks Registered: Jan 28th 2005 Location: Denmark
What's next, DM_RUNOFF_EXTREME_FULLBRIGHT?
Re: [map] dm_runoff_extreme_darkness Posted by Orpheus on Mon Aug 21st 2006 at 10:11am
Orpheus
13860 posts
Posted 2006-08-21 10:11am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Everybody huh?
Now why does that sound like a certain Kansas member?

I figure since I downloaded the daylight version, it is not truly necessary to download one that has no lights.

Another "1" for unoriginality and borrowed content.
Re: [map] dm_runoff_extreme_darkness Posted by tommytoy on Mon Aug 21st 2006 at 1:06pm
tommytoy
22 posts
Posted 2006-08-21 1:06pm
tommytoy
member
22 posts 362 snarkmarks Registered: Jun 19th 2006
Lollllllllllllllllll,

You should know that before i posted this version, i tryed it before with 3 servers!!!!!!!!!

On the opposite of what you are saying like usual, everybody likes it....they said (finally a dark map were you can play with the flashlight)

again i give the players what the demand

i still dont understand why you are al like this, all the players that i send here are happy because they fund other map they didnt have from all of you mappers......

in a certain point your maps are behing played, isnt this what you want??????!!!!!?????

let me satisfy my players, and work hard on your map (no hard fellings) everybody like this site for map download!!!!!!!!
Re: [map] dm_runoff_extreme_darkness Posted by reaper47 on Mon Aug 21st 2006 at 4:51pm
reaper47
2827 posts
Posted 2006-08-21 4:51pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
"??????!!!!!?????"
Re: [map] dm_runoff_extreme_darkness Posted by Hench on Mon Aug 21st 2006 at 7:53pm
Hench
38 posts
Posted 2006-08-21 7:53pm
Hench
member
38 posts 64 snarkmarks Registered: Nov 11th 2003
WOW !! fantastic !! a dark map !!

that`s just what we want yeah !! thank god for makeing this ent-spy programm now we can play in the dark ...yaaahoooo !
Re: [map] dm_runoff_extreme_darkness Posted by tommytoy on Mon Aug 21st 2006 at 8:49pm
tommytoy
22 posts
Posted 2006-08-21 8:49pm
tommytoy
member
22 posts 362 snarkmarks Registered: Jun 19th 2006
Grow up guyssss
Re: [map] dm_runoff_extreme_darkness Posted by reaper47 on Mon Aug 21st 2006 at 10:28pm
reaper47
2827 posts
Posted 2006-08-21 10:28pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
We're not saying the map isn't fun for half an hour. At night. And with the lights off so there are no reflections on the screen... But it's just not a good map.

The flashlight in HL2 only goes about 20 meters which makes the long view distances in dm_runoff very problematic. mp_flashlight isn't even on by default and causes framerates to drop drastically. Modifying an existing map nullifies the originality of the map, no matter how many "extreme" or "dark" thingies are added.

What I really don't understand is why you don't put all your knowledge and enthusiasm in your own, original projects. There's this map in your profile dm_moroes ( http://www.snarkpit.net/maps.php?map=2629 ). It looks pretty good! No, it looks excellent. Why don't you try finishing that one up or start working on a new one? There are so many "fun", half-an-hour-of-oddness maps out there and so little good, original ones. It just hurts to see so much work put in trashy see-and-forget maps while you could have spent the time on creating something new and interesting.

And please try to not use so many caps, callsigns and repeated letters. It's annoying to read.
Re: [map] dm_runoff_extreme_darkness Posted by Orpheus on Mon Aug 28th 2006 at 9:50am
Orpheus
13860 posts
Posted 2006-08-28 9:50am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Its genuinely not a case of needing to grow up Tommy. Snarkpit may be lacking these days in content but its standards are still exceedingly high. If we were singling out you, you might win your case but we do not tolerate any substandard mapping. There are far better releases than anything you have placed here that we give equally hard times on. In the end, everyone benefits from the added input.

The biggest problems with you is, you cannot accept that your maps.. ahem your borrowed maps aren't as exciting as you want to believe. I do believe you are telling the truth, that someone somewhere told you they were but the fact remains, you are selling your wares here, and they are bombing.

Make something original. Post it in the mapping forums and we will give it all the attention it requires. Till then, accept that borrowed content, even yours, is unacceptable.