[map] nuclear_research

[map] nuclear_research

Re: [map] nuclear_research Posted by Tracer Bullet on Thu Mar 23rd 2006 at 6:05pm
Tracer Bullet
2271 posts
Posted 2006-03-23 6:05pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
This is a a discussion topic for the map "nuclear_research" by Tracer Bullet which can be found here

Map description:

My first release: A moderatly sized HLDM level set in a small research complex. it has some great lighting, and affects, but I didn't think out the layout very carefully.

(4-8 players)
send comments to:
Obadiah@pacificu.edu

Map screenshots:
Loading embedded content: Map #219
Re: [map] nuclear_research Posted by Orpheus on Thu Mar 23rd 2006 at 6:05pm
Orpheus
13860 posts
Posted 2006-03-23 6:05pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i wish i could be more optimistic, but it is a first release afterall :)
the bright side is, its much better than mine..
Re: [map] nuclear_research Posted by beer hunter on Thu Mar 23rd 2006 at 6:05pm
beer hunter
281 posts
Posted 2006-03-23 6:05pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
Good little DM level with a coherent theme, seems to flow quite well and has some nice detail touches 3.5/5.

Not too keen on half-height vents as they slow down gameplay. Reactor (?) dome texture is bland and could use more brushwork to make it more interesting. Cooling towers look a bit weird, maybe because they sit directly on the ground, adding a base may make them look better.
Re: [map] nuclear_research Posted by Hugh on Thu Mar 23rd 2006 at 6:05pm
Hugh
900 posts
Posted 2006-03-23 6:05pm
Hugh
member
900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
It wasn't too bad, the lighting was pretty good except for a few spots where I thought it was too dark. Some doors had the texture scaled too high as well, which made the door too big and the texture look like crap.

But still, first release, so not too bad at all.
Re: [map] nuclear_research Posted by matt on Thu Mar 23rd 2006 at 6:05pm
matt
1100 posts
Posted 2006-03-23 6:05pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
I likes the second pic, I'll have a go sometime at this map.