[map] ahl_Outfall

[map] ahl_Outfall

Re: [map] ahl_Outfall Posted by beer hunter on Sun Sep 14th 2008 at 9:49am
beer hunter
281 posts
Posted 2008-09-14 9:49am
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
This is a a discussion topic for the map "ahl_Outfall" by beer hunter which can be found here

Map description:

An industrial type building set in some terrain. It started out as HLDM and was supposed to be RPG friendly. Should also work ok in The Specialists.

Its a big mutha and needs a high player load to fill it up :-(

Map screenshots:
Loading embedded content: Map #226
Re: [map] ahl_Outfall Posted by Vash on Sun Sep 14th 2008 at 9:49am
Vash
1206 posts
Posted 2008-09-14 9:49am
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Damn R_speeds are high, but it looks so damn good! In the 3rd image, it looks a bit empty imo. Gunna rate it a 3, because I havent gotten to try it yet :)
Re: [map] ahl_Outfall Posted by apone on Sun Sep 14th 2008 at 9:49am
apone
14 posts
Posted 2008-09-14 9:49am
apone
member
14 posts 1 snarkmarks Registered: Dec 11th 2003 Occupation: student
Very nice, worth the download but water needs fixing near the pipe as doesnt come up to ground
Re: [map] ahl_Outfall Posted by matt on Sun Sep 14th 2008 at 9:49am
matt
1100 posts
Posted 2008-09-14 9:49am
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
The first pic is the best, look forward to playing it
Re: [map] ahl_Outfall Posted by Kampy on Sun Sep 14th 2008 at 9:49am
Kampy
304 posts
Posted 2008-09-14 9:49am
Kampy
member
304 posts 716 snarkmarks Registered: Dec 30th 2003 Occupation: student Location: Germany
i think you gotta work on the inside part from the screens, the outside looks amazing ***respect!***
Re: [map] ahl_Outfall Posted by Tracer Bullet on Sun Sep 14th 2008 at 9:49am
Tracer Bullet
2271 posts
Posted 2008-09-14 9:49am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
looks very nice from the screens, but ther is somthing about your textureing that bothers me. I can't really be more specific, some of those textures just don't go together.