Re: [map] Sc_Surf_Dymar
Posted by Jezpuh on
Sun Mar 13th 2005 at 12:18pm
Posted
2005-03-13 12:18pm
Jezpuh
member
115 posts
32 snarkmarks
Registered:
Sep 16th 2004
Occupation: School
Location: Assen, Netherlands
So you just threw in some floating plates?
Re: [map] Sc_Surf_Dymar
Posted by Andrei on
Sun Mar 13th 2005 at 4:42pm
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
It's... a water sport? And what are those floating boards?!?
Re: [map] Sc_Surf_Dymar
Posted by the 1 the only 2 on
Sun Mar 13th 2005 at 4:53pm
7 posts
1 snarkmarks
Registered:
Mar 10th 2005
Occupation: ?-=crazy_student=-?
Location: South africa
I have some helpfull tips, make a better map this one makes no sense.
Re: [map] Sc_Surf_Dymar
Posted by G.Ballblue on
Mon Mar 14th 2005 at 10:18pm
Posted
2005-03-14 10:18pm
1511 posts
211 snarkmarks
Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
Guys, this is Sven-Coop -- not regular half-life. In some Sven-Coop maps, graphics need not count, since they are generally "fun maps".
Just have fun! ^_^ I haven't played this myself, but everyone else on the Sven-Coop forums seems to like it.
Re: [map] Sc_Surf_Dymar
Posted by Fortune2 on
Tue Mar 15th 2005 at 11:17am
Posted
2005-03-15 11:17am
52 posts
85 snarkmarks
Registered:
Aug 30th 2003
Occupation: Gamer
Location: Over the Rainbow
Noose, wtf mate ^^
Jezpuh, that's what surfing is.
habboi, using a defect in HL1 in which players can pick up speed on slanted platforms.
Andrei, read above.
the 1 the only 2, I've made plenty and I'm making a 2nd one for this.
G.Ballblue, Thanks for clearing things up for them.
In all, if you actually play SvenCoop... then check out my other maps. Don't bash this one because you've never surfed before.