[map] CS Dutchy Dutch

[map] CS Dutchy Dutch

Re: [map] CS Dutchy Dutch Posted by dutchydutch on Mon Nov 7th 2005 at 10:22pm
dutchydutch
3 posts
Posted 2005-11-07 10:22pm
3 posts 230 snarkmarks Registered: Jul 28th 2005 Occupation: Unemployed future mapper Location: Netherlands
This is a a discussion topic for the map "CS Dutchy Dutch" by dutchydutch which can be found here

Map description:

This map is the first one I made. It was released February 18, 2005. But it was compiled for Half Life 2 Deathmatch. Because Counter-Strike: Source is much more popular then Deathmatch I decided to rebuild the map for Counter-Strike: Source.
Game info:
There are 8 counter-terrorists on the roof of the building.
The bomb target is one floor below. Defend it at all cost.
There are 8 terrorists downstairs.
Kick those counter-terrorists upstairs.
You can play the map with bots.
Have fun!

Map screenshots:
Loading embedded content: Map #2322
Re: [map] CS Dutchy Dutch Posted by Andrei on Tue Nov 8th 2005 at 7:35am
Andrei
2455 posts
Posted 2005-11-08 7:35am
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Jesus, you really drown in self love, don't you? :E
The map looks very nice and has a pleasant color theme (i like the way the green tinting windows go with the light_environment), but do come up with another name next time as not to look like a narcissist (if you really want people to know who's map it is, do what I do: make a custom material telling them who made it all).
Re: [map] CS Dutchy Dutch Posted by The_6th_monkey on Tue Nov 8th 2005 at 10:54pm
The_6th_monkey
73 posts
Posted 2005-11-08 10:54pm
73 posts 37 snarkmarks Registered: Nov 29th 2003 Location: !!EARTH!!
I don't think u thought out the gameplay to well in this map
Snipers can shoot the terrorists straight away from the roof giving them a major advantage
bots can't naviagate the map to well since they believe they can walk through windows
Also the windows are pretty annyoing since u have to shoot the enemy a lot more through them since they take a lot of damage
I don't really think the style of map is suited to counterstrike either unfortunatly, good job anyhow, the middle building looks pretty good, if a little boring on the inside