[map] dm_Toon_Town

[map] dm_Toon_Town

Re: [map] dm_Toon_Town Posted by jodo kast on Tue Feb 28th 2006 at 5:43am
jodo kast
4 posts
Posted 2006-02-28 5:43am
4 posts 20 snarkmarks Registered: Feb 27th 2006 Location: Canada
This is a a discussion topic for the map "dm_Toon_Town" by jodo kast which can be found here

Map description:

Half-Life 2 Deathmatch Map

Name: dm_Toon_Town

Created by: Joe Cleary aka jodo kast

Description:
This map features 100% custom textures and has some really fun visuals.

Released: Tuesday January 3rd 2006

Installing: Extract files to:

C:Program filesValveSteamSteamAppsYOURNAMEhalf-life 2 deathmatch

Contact:
Joe at Emotionalrobots.com or by email at emotional.robot@gmail.com
If anyone wants to use the textures for their own map please just give credit in your readme.

Have Fun!!!

Map screenshots:
Loading embedded content: Map #2487
Re: [map] dm_Toon_Town Posted by Leviathan on Wed Mar 1st 2006 at 11:59am
Leviathan
39 posts
Posted 2006-03-01 11:59am
39 posts 44 snarkmarks Registered: Apr 25th 2005
Orph do you run on 800x600?
And do you ever give any real constructive criticism?

To the map, Some of the geometry is interesting but I dislike a lot of the textures, maybe you could make some of them less flourescent, and a little more detailed.
Re: [map] dm_Toon_Town Posted by Orpheus on Wed Mar 1st 2006 at 10:16pm
Orpheus
13860 posts
Posted 2006-03-01 10:16pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
You know Leviathan, I have one nerve that I bring here each day and I allow worthless sacks of s**t pluck it just so I can be an asshole to them. Soon, very soon it will be your lucky day.

As for constructive comments. If you started today, and gave 5 each hour for a year you couldn't catch up to my contributions around here.

My first priority is to make it known that I am on 56k and I do not really want to wait for some inconsiderate asswipes image to arrive.

Is that clear and constructive enough?

I hate it when someone turns the comment section of a map into a personal attack. I could have went all day without this one. Thanx a f**king lot Leviathan. :(
Re: [map] dm_Toon_Town Posted by jodo kast on Thu Mar 2nd 2006 at 12:00am
jodo kast
4 posts
Posted 2006-03-02 12:00am
4 posts 20 snarkmarks Registered: Feb 27th 2006 Location: Canada
Sorry about the site taking to long to load, at 56k it must really be a pain, I can understand your plight.

Thanks for the suggestion about the textures Leviathan I was thinking of doing a toon map for CS and if I do I'm going to revamp the textures.

Thanks again for all the comments guys
Re: [map] dm_Toon_Town Posted by Orpheus on Thu Mar 2nd 2006 at 12:34am
Orpheus
13860 posts
Posted 2006-03-02 12:34am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Don't take anything I say personal jodo.
Its my problem and my only recourse is to either deal or cry. I have been dealing for long enough. I plan on crying from now on.

I cannot even visit weather.com without an ordeal.

About your map. try hard to submit a beta before releasing it. At least releasing it here. We tend to be, slightly intolerant of maps that just show up finished.
Its not a horrible looking thing, but I bet you anything we could have made it fantastic.
Re: [map] dm_Toon_Town Posted by jodo kast on Thu Mar 2nd 2006 at 1:06am
jodo kast
4 posts
Posted 2006-03-02 1:06am
4 posts 20 snarkmarks Registered: Feb 27th 2006 Location: Canada
Roger that...

I'll be posting screen shots of my CS map thats currently in the works, it will be great to have feedback along the way.

Thanks again
Re: [map] dm_Toon_Town Posted by tnkqwe on Sat Nov 3rd 2007 at 8:15pm
tnkqwe
560 posts
Posted 2007-11-03 8:15pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
Hm...I'll see it.