Re: [map] dm_Toon_Town
Posted by Leviathan on
Wed Mar 1st 2006 at 11:59am
Posted
2006-03-01 11:59am
39 posts
44 snarkmarks
Registered:
Apr 25th 2005
Orph do you run on 800x600?
And do you ever give any real constructive criticism?
To the map, Some of the geometry is interesting but I dislike a lot of the textures, maybe you could make some of them less flourescent, and a little more detailed.
Re: [map] dm_Toon_Town
Posted by jodo kast on
Thu Mar 2nd 2006 at 12:00am
Posted
2006-03-02 12:00am
4 posts
20 snarkmarks
Registered:
Feb 27th 2006
Location: Canada
Sorry about the site taking to long to load, at 56k it must really be a pain, I can understand your plight.
Thanks for the suggestion about the textures Leviathan I was thinking of doing a toon map for CS and if I do I'm going to revamp the textures.
Thanks again for all the comments guys
Re: [map] dm_Toon_Town
Posted by Orpheus on
Thu Mar 2nd 2006 at 12:34am
Posted
2006-03-02 12:34am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Don't take anything I say personal jodo.
Its my problem and my only recourse is to either deal or cry. I have been dealing for long enough. I plan on crying from now on.
I cannot even visit weather.com without an ordeal.
About your map. try hard to submit a beta before releasing it. At least releasing it here. We tend to be, slightly intolerant of maps that just show up finished.
Its not a horrible looking thing, but I bet you anything we could have made it fantastic.
Re: [map] dm_Toon_Town
Posted by jodo kast on
Thu Mar 2nd 2006 at 1:06am
4 posts
20 snarkmarks
Registered:
Feb 27th 2006
Location: Canada
Roger that...
I'll be posting screen shots of my CS map thats currently in the works, it will be great to have feedback along the way.
Thanks again