Re: [map] dm_weaver
Posted by mabufo on
Tue May 1st 2007 at 12:24am
Posted
2007-05-01 12:24am
4 posts
20 snarkmarks
Registered:
Apr 28th 2007
Yet another stunning map. Well done.
Re: [map] dm_weaver
Posted by haymaker on
Mon May 7th 2007 at 10:29pm
Posted
2007-05-07 10:29pm
439 posts
921 snarkmarks
Registered:
Apr 1st 2007
Location: CAN
Yes, all of the above ++. Very nice looking. Performance very good, as a small map should be. My only niggles are from players standpoint. A SLAM ?!! And no mag, to boot?? ayayay.( or did I miss it? I ran around lookin for it...) The false walls left me scratching my head a bit, why don't the pipes just have a grate or debris in them? Similarly, orbs bouncing off the sky is a little unusual. I did like being able to control fall damage from the top level.
As for props, I didn't even notice they were there, which is a good thing. The whole thing feels natural and believable, architecture top flight.