[map] dm_buildings_1

[map] dm_buildings_1

Re: [map] dm_buildings_1 Posted by Tron on Thu Feb 28th 2008 at 1:21pm
Tron
5 posts
Posted 2008-02-28 1:21pm
Tron
member
5 posts 41 snarkmarks Registered: Feb 2nd 2008
This is a a discussion topic for the map "dm_buildings_1" by Tron which can be found here

Map description:

This is my first map for HL2 DM. dm_buildings_1 Wont be the final name. There a couple of secret sniper points but thay are small so if u get a grenade in there (BOOM). Am thinking about making it twice as big & adding more indoor bits. Plz tell me what u think.

Map screenshots:
Loading embedded content: Map #3078
Re: [map] dm_buildings_1 Posted by Andrei on Thu Feb 28th 2008 at 6:41pm
Andrei
2455 posts
Posted 2008-02-28 6:41pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Looks good so far, though the lighting is a little bland.
Re: [map] dm_buildings_1 Posted by reaper47 on Fri Feb 29th 2008 at 1:58pm
reaper47
2827 posts
Posted 2008-02-29 1:58pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Nice for a first map. Try to get rid of the "box with something in the middle" large-scale idea for a map-layout. I know it's far from an actual "box", but still, having multiple, separate but well connected areas of interest allows more versatile gameplay.

I would not make this bigger. Small to medium-sized maps usually play better (and are run more often) than large maps.

I agree with Andrei on the lighting issue. Use (subtle!) colors in every light. Yellowish, blueish tones to create some contrast in colour warmth. Too white lighting turns out a little grey in HL2DM (which has a rather desaturated texture-palette anyway).

The water could kill some people's machines performance-wise. I love HL2's water shaders, but considering what a small spot you're using it in, it's quite an expensive FPS-killer so you might want to consider removing it.

PS: The download link was a pain for me to get to work. Could you try uploading it somewhere else? fpsbanana.com works fine for me.
Re: [map] dm_buildings_1 Posted by milkshake on Mon Mar 3rd 2008 at 1:36pm
milkshake
65 posts
Posted 2008-03-03 1:36pm
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
Liked it ;D

I liked the concept :)
Re: [map] dm_buildings_1 Posted by Tron on Sat Mar 8th 2008 at 8:43pm
Tron
5 posts
Posted 2008-03-08 8:43pm
Tron
member
5 posts 41 snarkmarks Registered: Feb 2nd 2008
I appreciate the comments thanx & i totally agree with you about the lighting and i will try to sort it out but that is the thing i am not so good at so if any of u could give me help it would be much appreciated. Thanx again ps please tell me what & how many secret places u find.Thanx